Add polished system feedback overlays
This commit is contained in:
@@ -0,0 +1,177 @@
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// Compact, click-through system feedback. Repeated hardware-key presses update
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// this one surface in place, avoiding a stack of notification cards.
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import Quickshell
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import Quickshell.Wayland
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import QtQuick
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import qs.config
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import qs.services
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import qs.widgets
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PanelWindow {
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id: root
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property var modelData: null
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readonly property var presentation: OsdState.state
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readonly property bool belongsHere: !OsdState.monitorName || !root.modelData
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|| root.modelData.name === OsdState.monitorName
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readonly property bool requestedVisible: OsdState.active && root.belongsHere
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readonly property int horizontalPadding: 18
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readonly property int contentGap: 14
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readonly property int progressWidth: 156
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readonly property int progressLabelWidth: 48
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readonly property int messageWidth: Math.min(300, Math.max(52, Math.ceil(labelMetrics.advanceWidth)))
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readonly property int desiredWidth: root.horizontalPadding * 2 + 24 + root.contentGap
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+ (root.presentation.progress
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? root.progressWidth + root.contentGap + root.progressLabelWidth
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: root.messageWidth)
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screen: root.modelData
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anchors.bottom: true
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margins.bottom: Theme.dockIconSize + Theme.dockPadding * 2 + Theme.barGap * 3
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exclusiveZone: 0
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exclusionMode: ExclusionMode.Ignore
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implicitWidth: root.desiredWidth
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implicitHeight: 64
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color: "transparent"
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mask: Region {}
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WlrLayershell.namespace: "qs-popover-osd"
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WlrLayershell.layer: WlrLayer.Overlay
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WlrLayershell.keyboardFocus: WlrKeyboardFocus.None
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property bool mapped: false
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visible: root.mapped
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onRequestedVisibleChanged: {
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if (root.requestedVisible) {
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unmapTimer.stop();
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root.mapped = true;
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entrance.restart();
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} else if (root.mapped) {
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unmapTimer.restart();
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}
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}
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Component.onCompleted: {
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if (root.requestedVisible)
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root.mapped = true;
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}
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Timer {
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id: unmapTimer
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interval: Theme.durNormal
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onTriggered: root.mapped = false
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}
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Rectangle {
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id: surface
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anchors.fill: parent
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radius: Theme.popoverRadius
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color: Theme.alpha(Theme.bgPopover, 0.9)
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border.width: 1
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border.color: Theme.alpha(Theme.fg, 0.1)
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opacity: root.requestedVisible ? 1 : 0
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Behavior on opacity {
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NumberAnimation { duration: Theme.durNormal; easing.type: Easing.OutCubic }
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}
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transform: Translate {
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id: slide
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y: root.requestedVisible ? 0 : 8
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Behavior on y {
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NumberAnimation { duration: Theme.durNormal; easing.type: Easing.OutCubic }
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}
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}
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PrismEdge {
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anchors.top: parent.top
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anchors.topMargin: 1
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anchors.left: parent.left
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anchors.right: parent.right
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inset: parent.radius
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}
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Row {
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anchors.centerIn: parent
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spacing: root.contentGap
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ThemedIcon {
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anchors.verticalCenter: parent.verticalCenter
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size: 24
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icon: root.presentation.icon
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iconFallback: "dialog-information-symbolic"
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tint: Theme.fg
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}
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Item {
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visible: root.presentation.progress
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anchors.verticalCenter: parent.verticalCenter
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width: visible ? root.progressWidth : 0
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height: 8
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Rectangle {
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anchors.fill: parent
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radius: height / 2
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color: Theme.alpha(Theme.fg, 0.14)
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}
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Rectangle {
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anchors.left: parent.left
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anchors.top: parent.top
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anchors.bottom: parent.bottom
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width: parent.width * root.presentation.ratio
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radius: height / 2
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color: Theme.accent
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Behavior on width {
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NumberAnimation { duration: Theme.durFast; easing.type: Easing.OutCubic }
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}
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}
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}
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Text {
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anchors.verticalCenter: parent.verticalCenter
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width: root.presentation.progress ? root.progressLabelWidth : root.messageWidth
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text: root.presentation.label
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color: Theme.fg
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elide: Text.ElideRight
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maximumLineCount: 1
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horizontalAlignment: root.presentation.progress ? Text.AlignRight : Text.AlignLeft
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font.family: Theme.fontFamily
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font.features: Theme.tabularFigures
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font.pixelSize: Theme.fontSize
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font.weight: Font.DemiBold
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}
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}
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}
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TextMetrics {
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id: labelMetrics
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font.family: Theme.fontFamily
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font.pixelSize: Theme.fontSize
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font.weight: Font.DemiBold
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text: root.presentation.label
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}
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ParallelAnimation {
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id: entrance
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NumberAnimation {
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target: surface
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property: "opacity"
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from: 0
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to: 1
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duration: Theme.durNormal
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easing.type: Easing.OutCubic
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}
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NumberAnimation {
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target: slide
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property: "y"
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from: 8
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to: 0
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duration: Theme.durNormal
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easing.type: Easing.OutCubic
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}
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}
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}
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@@ -0,0 +1,2 @@
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module qs.modules.osd
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Osd 1.0 Osd.qml
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