Close the sweep's last blind spot, and stop shortcuts silently colliding
gapsIn and gapsOut were the only two compositor settings the write sweep had never verified: Hyprland answers for them in CSS shorthand, "5 5 5 5", and the sweep had no way to compare that. The preference behind each is a single int that Hyprland expands to four sides, so a uniform reading compares exactly. A non-uniform one is not something the preference can express, and is skipped rather than collapsed to a number it never wrote. 63 of 63 verified live now, none skipped. Wallpaper thumbnails are cached. The report that five of them sat at "Loading…" was a screenshot taken 1.1 seconds after the page opened -- decoding one of these at tile size takes between 1.2 and 2.6 seconds and about ten start at once, which the code already said. Measuring it did turn up something real though: without a cache, scrolling back up pays that decode again for every tile. The tradeoff is a wallpaper replaced in place showing a stale thumbnail until restart, which is worth it for a directory of files that are added rather than edited. A chord already in use is now named rather than taken: "Super+Q is already Terminal". Two actions on one chord means whichever Hyprland reads last wins, which is not a thing to find out later by pressing it. Rebinding a shortcut to the chord it already holds is correctly not a conflict. Also: Open Appearance lands on the Windows tab now that the page has tabs, Storage points at reclaimable container space, and a dock row shows its desktop id only when two pinned applications share a name -- it is developer text, and repeating it under fifteen recognisable names made the list harder to scan. Written down because it cost the shell: QML has no default parameter values, and `function openSettings(page: string, section: string = "")` fails the entire configuration rather than the one function -- so the bar and dock went with it, and 43 contracts failed at once pointing at the same line. qmllint --bare passes that, which is why the usual check before touching the running shell did not catch it. openSettingsSection exists as a separate function for that reason. Claude-Session: https://claude.ai/code/session_01BRvzt4H8XXLPVH5MyYdk9L
This commit is contained in:
@@ -24,6 +24,14 @@ SettingsPage {
|
||||
// section down, below a wallpaper grid and the whole lock screen.
|
||||
property string tab: "theme"
|
||||
|
||||
// Arriving from another page that named a section opens on it. Taken once
|
||||
// rather than bound, so the tabs still work normally afterwards.
|
||||
Component.onCompleted: {
|
||||
const section = ShellState.takeSettingsSection();
|
||||
if (section !== "")
|
||||
root.tab = section;
|
||||
}
|
||||
|
||||
title: "Appearance"
|
||||
lede: "Tune the Prism shell and the applications that live inside it. The preview above is your real geometry, to scale."
|
||||
|
||||
|
||||
@@ -63,7 +63,7 @@ SettingsPage {
|
||||
detail: "Adjusted on the Appearance page, beside a live preview"
|
||||
action: "Open Appearance"
|
||||
divider: false
|
||||
onTriggered: ShellState.openSettings("appearance")
|
||||
onTriggered: ShellState.openSettingsSection("appearance", "windows")
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -76,7 +76,14 @@ Column {
|
||||
required property int index
|
||||
|
||||
label: root.nameFor(pin.modelData)
|
||||
detail: pin.modelData
|
||||
// The desktop id is shown only when the name alone would not say
|
||||
// which entry this is. It is developer text, and repeating it under
|
||||
// fifteen recognisable application names is noise that makes the
|
||||
// list harder to scan, not easier.
|
||||
detail: root.pinned.filter(other =>
|
||||
root.nameFor(other) === root.nameFor(pin.modelData)).length > 1
|
||||
? pin.modelData
|
||||
: ""
|
||||
divider: pin.index < root.pinned.length - 1
|
||||
controlWidth: 132
|
||||
|
||||
|
||||
@@ -21,6 +21,11 @@ SettingsPage {
|
||||
// when nothing is being captured. Held here rather than per row so that
|
||||
// starting a new capture cancels any other.
|
||||
property string capturingChord: ""
|
||||
|
||||
// The action already holding a chord somebody just pressed, and the chord
|
||||
// itself. Held while the capture stays open so the message can name both.
|
||||
property string conflict: ""
|
||||
property string conflictChord: ""
|
||||
readonly property string storedXkbOptions: String(DesktopPreferences.get("keyboardOptions") ?? "")
|
||||
|
||||
function xkbOptions(): var {
|
||||
@@ -170,11 +175,28 @@ SettingsPage {
|
||||
height: 30
|
||||
visible: bindRow.capturing
|
||||
focus: bindRow.capturing
|
||||
message: root.conflict === ""
|
||||
? ""
|
||||
: root.conflictChord + " is already " + root.conflict
|
||||
// A chord already in use is reported rather than
|
||||
// taken. Two actions on one chord means whichever
|
||||
// Hyprland happens to read last wins, which is not
|
||||
// a thing to discover later by pressing it.
|
||||
onCaptured: chord => {
|
||||
const taken = Keybinds.boundTo(chord, bindRow.modelData.luaChord);
|
||||
if (taken !== "") {
|
||||
root.conflict = taken;
|
||||
root.conflictChord = chord;
|
||||
return;
|
||||
}
|
||||
root.conflict = "";
|
||||
Keybinds.rebind(bindRow.modelData.luaChord, chord);
|
||||
root.capturingChord = "";
|
||||
}
|
||||
onCanceled: root.capturingChord = ""
|
||||
onCanceled: {
|
||||
root.conflict = "";
|
||||
root.capturingChord = "";
|
||||
}
|
||||
}
|
||||
|
||||
Row {
|
||||
|
||||
@@ -278,6 +278,25 @@ SettingsPage {
|
||||
}
|
||||
}
|
||||
|
||||
// Named here because this is the page somebody opens when space is short,
|
||||
// and container images are usually the largest thing nobody remembers
|
||||
// having. Only shown when there is actually something to reclaim.
|
||||
SettingsCard {
|
||||
visible: Containers.available && Containers.reclaimable > 0
|
||||
title: "Containers are holding " + Containers.formatBytes(Containers.reclaimable)
|
||||
|
||||
ActionRow {
|
||||
label: "Images and volumes nothing references"
|
||||
detail: Containers.unusedImages.length + " image"
|
||||
+ (Containers.unusedImages.length === 1 ? "" : "s") + " and "
|
||||
+ Containers.unusedVolumes.length + " volume"
|
||||
+ (Containers.unusedVolumes.length === 1 ? "" : "s")
|
||||
action: "Review"
|
||||
divider: false
|
||||
onTriggered: ShellState.settingsPage = "containers"
|
||||
}
|
||||
}
|
||||
|
||||
SettingsCard {
|
||||
title: "Removable drives"
|
||||
subtitle: "USB drives and memory cards."
|
||||
|
||||
@@ -96,11 +96,19 @@ Item {
|
||||
source: "file://" + tile.modelData
|
||||
fillMode: Image.PreserveAspectCrop
|
||||
asynchronous: true
|
||||
cache: false
|
||||
// Decode to roughly the size actually drawn. Without this a
|
||||
// grid of 12MB photographs decodes at full resolution.
|
||||
sourceSize.width: 400
|
||||
sourceSize.height: 240
|
||||
// Cached, because these are slow: the largest of these files
|
||||
// takes over two seconds to decode even at this size, and
|
||||
// without a cache scrolling back up pays that again for
|
||||
// every tile. What is held is the scaled thumbnail, not the
|
||||
// original, so the cost of keeping it is small. The tradeoff
|
||||
// is that a wallpaper replaced in place under the same name
|
||||
// shows its old thumbnail until the shell restarts -- worth
|
||||
// it for a directory of files that are added, not edited.
|
||||
cache: true
|
||||
|
||||
// Several of these are 8-12MB originals, so a tile can sit
|
||||
// empty for a second or two. Fading in on ready makes that
|
||||
|
||||
Reference in New Issue
Block a user