The safety layer: two presses for anything you cannot take back
Claude-Session: https://claude.ai/code/session_01Ms2FbjQy31TVf3CEvQhGM8
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@@ -142,4 +142,11 @@ Singleton {
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// Set by Dock.qml so the bar can avoid fighting it for pointer grabs, and
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// read by the capture overlay so the dock isn't in the screenshot.
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property bool dockRevealed: false
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// Exactly one destructive confirmation may be armed at a time, app-wide --
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// "two armed destructive actions on screen at once is how the wrong one
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// gets pressed" (SyncPage wrote that down for its own card; ConfirmAction
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// enforces it for everyone). The token is owned by whichever ConfirmAction
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// armed it; arming another disarms the first.
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property string armedConfirm: ""
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}
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