Tier 0: render what the services already decided, honestly
Claude-Session: https://claude.ai/code/session_01Ms2FbjQy31TVf3CEvQhGM8
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@@ -8,41 +8,36 @@ SettingsCard {
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objectName: "health-summary"
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implicitHeight: 126
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readonly property int observationCount: Health.summary.warnings + Health.summary.errors
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readonly property string heroTitle: {
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if (Health.diagnosticUnavailable)
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return "Health check unavailable";
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if (Health.checks.length === 0)
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return "Checking the desktop";
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if (Health.status === "error")
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return "Action required";
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if (Health.status === "warning")
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return "Needs attention";
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return "Healthy";
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}
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// The verdict itself is Health's, not this card's — see Health.headlineState
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// for why it can only be decided in one place. This card renders it and
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// adds the long-form detail underneath.
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readonly property int observationCount: Health.observationCount
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readonly property string heroTitle: Health.headline
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readonly property string heroDetail: {
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if (Health.diagnosticUnavailable)
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switch (Health.headlineState) {
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case "unavailable":
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return Health.lastError || "The latest health check could not be completed.";
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if (Health.checks.length === 0)
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case "checking":
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return "Checking the desktop services, tools, and integrations this app owns.";
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if (Health.status === "error")
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case "error":
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return root.observationCount === 1
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? "One part of the desktop needs action."
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: `${root.observationCount} parts of the desktop need action.`;
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if (Health.status === "warning")
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case "warning":
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return root.observationCount === 1
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? "Your desktop is working. One feature needs a decision."
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: `Your desktop is working. ${root.observationCount} features need a decision.`;
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return "Desktop services and tools are working normally.";
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default:
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return "Desktop services and tools are working normally.";
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}
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}
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readonly property color statusColor: {
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if (Health.diagnosticUnavailable || Health.status === "error")
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return Theme.danger;
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if (Health.status === "warning")
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return Theme.warn;
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if (Health.checks.length === 0)
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return Theme.fgMuted;
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return Theme.ok;
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switch (Health.tone) {
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case "danger": return Theme.danger;
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case "warn": return Theme.warn;
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case "muted": return Theme.fgMuted;
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default: return Theme.ok;
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}
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}
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function scanTime(): string {
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