Files

80 lines
2.6 KiB
JavaScript

function property(node, key) {
const value = node && node.properties ? node.properties[key] : "";
return typeof value === "string" ? value.trim() : "";
}
function groupKey(node) {
return property(node, "application.id")
|| property(node, "application.process.binary")
|| property(node, "application.name")
|| `node:${node.id}`;
}
function label(node) {
return property(node, "application.name")
|| String(node.description || "").trim()
|| property(node, "media.name")
|| "Unknown application";
}
function icon(node) {
return property(node, "application.icon_name")
|| "audio-x-generic-symbolic";
}
function group(nodes, audioOutStreamFlag) {
const groups = [];
const byKey = {};
for (const node of nodes || []) {
if (!node || node.ready !== true || !node.audio
|| (node.type & audioOutStreamFlag) !== audioOutStreamFlag)
continue;
const key = groupKey(node);
if (!byKey[key]) {
byKey[key] = { key, label: label(node), icon: icon(node), nodes: [] };
groups.push(byKey[key]);
}
byKey[key].nodes.push(node);
}
return groups;
}
function audioNodes(application) {
return (application && application.nodes || []).filter(node => node && node.audio);
}
function volume(application) {
const nodes = audioNodes(application);
return nodes.length === 0 ? 0
: nodes.reduce((sum, node) => sum + node.audio.volume, 0) / nodes.length;
}
function muted(application) {
const nodes = audioNodes(application);
return nodes.length > 0 && nodes.every(node => node.audio.muted === true);
}
// `max` is the ceiling the value is clamped to, defaulting to 1. It is a
// parameter rather than a constant so over-amplification (1.5) stays a caller's
// decision: this file is deliberately free of any Settings dependency so it can
// be reasoned about -- and tested -- as plain JavaScript.
function setVolume(application, value, max) {
const requested = Number(value);
if (!Number.isFinite(requested)) return false;
const ceiling = Number(max);
const bound = Number.isFinite(ceiling) && ceiling > 0 ? ceiling : 1;
const next = Math.max(0, Math.min(bound, requested));
const nodes = audioNodes(application);
for (const node of nodes) {
node.audio.muted = false;
node.audio.volume = next;
}
return nodes.length > 0;
}
function setMuted(application, mutedValue) {
const nodes = audioNodes(application);
for (const node of nodes) node.audio.muted = mutedValue === true;
return nodes.length > 0;
}