Files
Panama/config/dot/quickshell/config/PreferenceSchema.qml
T
Gabriel Brown 9ce7040b91 Add a Mouse & Touchpad page and make keyboard layout editable
Working towards parity with GNOME Settings, which splits pointing
devices into their own panel. Panama had pointer speed and focus-follows
buried under a page called "Input & Shortcuts", and had nothing at all
for scroll direction, acceleration profile, scroll speed, left-handed
buttons, or any touchpad setting -- all of which could only be changed
by editing hypr/input.lua by hand, which is the thing this app exists to
stop.

Every new mapping was read back off the running compositor rather than
assumed, and two were not what they look like: touchpad drag lock is an
int with three states, not a switch, and scroll factors are floats even
at their default of exactly 1. Getting either wrong makes every write to
that setting look rejected. The shape contract now covers 35 mapped
options, up from 23.

The touchpad card renders only when a touchpad is attached, which is
what InputDevices is for. On a desktop it would be worse than useless:
every switch on it would appear to work, because the preference is
stored and Hyprland accepts an option for a device class it has no
member of, so the settings would silently affect nothing.

Keyboard layout was read-only text, justified by a note saying changes
needed a compositor reload. That is not true in 0.56.2 -- setting
input:kb_variant through hl.config re-keymaps attached keyboards
immediately, verified by watching active_keymap on a real keyboard
change to "English (US, intl., with dead keys)" and back. So layout,
variant, and options are now real controls, joined by a TextEntryRow
that commits on Enter or focus loss rather than per keystroke, since
half a layout name is a valid string meaning something else.

Rejected input is shown as rejected rather than sanitised: these strings
are serialised into an hl.config payload, where stripping an unexpected
character would turn a typo into a different working setting.

Verified each new pointer option applies and reverts against the live
compositor. Schema, search, commit/reset, and system contracts pass.

Claude-Session: https://claude.ai/code/session_01BRvzt4H8XXLPVH5MyYdk9L
2026-08-18 08:16:10 -04:00

855 lines
43 KiB
QML

pragma Singleton
// ─────────────────────────────────────────────────────────────────────────────
// The schema is the single source of truth for every user-changeable setting.
//
// One entry describes a setting completely: its name, type, default, valid
// range, which group it belongs to, and how to label it. Persistence,
// validation, reset, and (from Stage 3) the settings UI itself are all derived
// from these entries rather than restated.
//
// Adding a setting means adding one entry here. It does not mean editing a
// property alias, a JSON adapter, a change handler, and a reset function --
// which is what it used to mean, and why the settings app stalled at sixteen
// knobs while forty comparable values stayed hardcoded one file away.
//
// Entry fields
// key unique identifier; also the JSON key on disk
// type "bool" | "int" | "real" | "string" | "enum" | "json"
// def shipped default, used when the file is absent or a value is invalid
// min/max inclusive bounds for int and real; values outside are clamped
// step UI increment for int and real
// options for "enum": [{ value, label }], the only accepted values
// group grouping id, used to build settings pages
// label short UI name
// detail one line explaining what changing it does
// internal true for state the shell keeps but the user never edits directly
// pattern for "string": a regular expression the value must match in full
//
// "json" holds a structured value -- a list or an object -- that the schema
// stores and resets but does not validate field by field. It exists so that
// settings like the dock's pinned applications live in the same file, and are
// covered by the same reset, as everything else rather than growing a fourth
// preference store. The service that owns such a value is responsible for
// validating it; see services/Dock-related consumers.
// hypr present when the setting maps onto an Hyprland option:
// path the hl.config table path, e.g. ["decoration","blur","size"]
// option the getoption path used to read the value back
// readAs which field getoption returns it in -- "int", "bool",
// "float", "str", or "css" (gaps, returned as a box)
//
// Anything with a `hypr` block is applied live by services/SystemSettings.qml
// and read at startup by config/dot/hypr/prefs.lua, using the same key. The Lua
// keeps the shipped value as its fallback, so the config still works with no
// settings file at all.
// ─────────────────────────────────────────────────────────────────────────────
import Quickshell
import QtQuick
Singleton {
id: root
readonly property var entries: [
// ── Clock ───────────────────────────────────────────────────────────
{
key: "use24Hour", type: "bool", def: false, group: "clock",
label: "24-hour time",
detail: "Use 18:30 instead of 6:30 PM"
},
{
key: "showSeconds", type: "bool", def: true, group: "clock",
label: "Show seconds",
detail: "Keep a precise clock in the center of the bar"
},
{
key: "showWeekday", type: "bool", def: true, group: "clock",
label: "Show weekday",
detail: "Include the abbreviated weekday before the date"
},
// ── Vitals ──────────────────────────────────────────────────────────
{
key: "showCpu", type: "bool", def: true, group: "vitals",
label: "Processor",
detail: "Show processor usage beside the workspace indicator"
},
{
key: "showMemory", type: "bool", def: true, group: "vitals",
label: "Memory",
detail: "Show memory usage beside the workspace indicator"
},
{
key: "showGpu", type: "bool", def: true, group: "vitals",
label: "Graphics",
detail: "Show graphics usage beside the workspace indicator"
},
// ── Dock ────────────────────────────────────────────────────────────
{
key: "dockAutohide", type: "bool", def: true, group: "dock",
label: "Automatically hide the Dock",
detail: "Reveal it at the bottom edge when a workspace is occupied"
},
{
key: "dockRevealDelayMs", type: "int", def: 0, min: 0, max: 1000, step: 25,
unit: "ms",
group: "dock",
label: "Reveal delay",
detail: "Zero reveals the Dock the instant the pointer reaches the edge"
},
{
key: "dockHideDelayMs", type: "int", def: 250, min: 0, max: 2000, step: 25,
unit: "ms",
group: "dock",
label: "Hide delay",
detail: "Prevents flicker when crossing between icons"
},
// ── Focus ───────────────────────────────────────────────────────────
{
key: "focusDurationMinutes", type: "int", def: 45, min: 5, max: 180, step: 5,
unit: "min",
group: "focus",
label: "Focus session length",
detail: "How long a focus session runs before it ends itself"
},
// ── Display policy ──────────────────────────────────────────────────
// These three are written to the compositor and verified by read-back.
// See services/SystemSettings.qml for why the exit code cannot be
// trusted for either hyprctl keyword or hyprctl eval.
{
key: "autoHdr", type: "bool", def: true, group: "display",
label: "Game-aware HDR",
detail: "Hand HDR to fullscreen games while the desktop stays SDR",
hypr: { path: ["render", "cm_auto_hdr"], option: "render:cm_auto_hdr", readAs: "int" }
},
{
key: "vrrPolicy", type: "enum", def: 3, group: "display",
label: "Variable refresh rate",
detail: "Content-aware matches the display to what is on screen",
options: [
{ value: 0, label: "Off" },
{ value: 3, label: "Content-aware" }
],
hypr: { path: ["misc", "vrr"], option: "misc:vrr", readAs: "int" }
},
{
key: "directScanoutPolicy", type: "enum", def: 2, group: "display",
label: "Direct scanout",
detail: "Lets fullscreen content bypass compositing",
options: [
{ value: 0, label: "Off" },
{ value: 2, label: "Automatic" }
],
hypr: { path: ["render", "direct_scanout"], option: "render:direct_scanout", readAs: "int" }
},
// ── Window appearance ───────────────────────────────────────────────
// These adjust the parameters of the Prism identity -- how much space,
// how soft, how much motion -- rather than replacing it. Shipped values
// are duplicated as the fallbacks in config/dot/hypr/looks.lua so that
// the Hyprland config still stands on its own.
{
key: "gapsIn", type: "int", def: 5, min: 0, max: 40, step: 1,
unit: "px",
group: "windows",
label: "Inner gaps",
detail: "Space between neighbouring tiled windows",
hypr: { path: ["general", "gaps_in"], option: "general:gaps_in", readAs: "css" }
},
{
key: "gapsOut", type: "int", def: 10, min: 0, max: 80, step: 1,
unit: "px",
group: "windows",
label: "Outer gaps",
detail: "Space between the tiled area and the screen edge",
hypr: { path: ["general", "gaps_out"], option: "general:gaps_out", readAs: "css" }
},
{
key: "borderSize", type: "int", def: 2, min: 0, max: 10, step: 1,
unit: "px",
group: "windows",
label: "Border width",
detail: "Thickness of the gradient border on the focused window",
hypr: { path: ["general", "border_size"], option: "general:border_size", readAs: "int" }
},
{
key: "windowRounding", type: "int", def: 18, min: 0, max: 40, step: 1,
unit: "px",
group: "windows",
label: "Corner radius",
detail: "Matches the shell's popover radius so windows and panels agree",
hypr: { path: ["decoration", "rounding"], option: "decoration:rounding", readAs: "int" }
},
{
key: "inactiveOpacity", type: "real", def: 1.0, min: 0.5, max: 1.0, step: 0.05,
group: "windows",
label: "Unfocused window opacity",
detail: "Fade windows that do not have focus",
hypr: { path: ["decoration", "inactive_opacity"], option: "decoration:inactive_opacity", readAs: "float" }
},
// ── Effects ─────────────────────────────────────────────────────────
{
key: "blurEnabled", type: "bool", def: true, group: "effects",
label: "Blur",
detail: "Blur the desktop behind translucent surfaces",
hypr: { path: ["decoration", "blur", "enabled"], option: "decoration:blur:enabled", readAs: "bool" }
},
{
key: "blurSize", type: "int", def: 8, min: 1, max: 20, step: 1,
group: "effects",
label: "Blur radius",
detail: "Larger is softer and costs more frame time",
hypr: { path: ["decoration", "blur", "size"], option: "decoration:blur:size", readAs: "int" }
},
{
key: "blurPasses", type: "int", def: 3, min: 1, max: 5, step: 1,
group: "effects",
label: "Blur passes",
detail: "More passes look smoother and cost more frame time",
hypr: { path: ["decoration", "blur", "passes"], option: "decoration:blur:passes", readAs: "int" }
},
{
key: "shadowEnabled", type: "bool", def: true, group: "effects",
label: "Window shadows",
detail: "Lift windows off the wallpaper with a soft shadow",
hypr: { path: ["decoration", "shadow", "enabled"], option: "decoration:shadow:enabled", readAs: "bool" }
},
{
key: "shadowRange", type: "int", def: 20, min: 0, max: 60, step: 1,
unit: "px",
group: "effects",
label: "Shadow size",
detail: "How far the shadow spreads from the window edge",
hypr: { path: ["decoration", "shadow", "range"], option: "decoration:shadow:range", readAs: "int" }
},
{
key: "glowEnabled", type: "bool", def: true, group: "effects",
label: "Focus glow",
detail: "A faint halo behind the focused window",
hypr: { path: ["decoration", "glow", "enabled"], option: "decoration:glow:enabled", readAs: "bool" }
},
{
key: "glowRange", type: "int", def: 8, min: 0, max: 30, step: 1,
unit: "px",
group: "effects",
label: "Glow size",
detail: "Kept small deliberately: the gradient border is the signature",
hypr: { path: ["decoration", "glow", "range"], option: "decoration:glow:range", readAs: "int" }
},
{
key: "animationsEnabled", type: "bool", def: true, group: "effects",
label: "Animations",
detail: "Window, workspace, and panel motion",
hypr: { path: ["animations", "enabled"], option: "animations:enabled", readAs: "bool" }
},
// ── Input ───────────────────────────────────────────────────────────
{
key: "keyboardLayout", type: "string", def: "us", group: "input",
// Reaches an hl.config string, so it is constrained to the shape of
// an XKB layout list and nothing else.
pattern: "^[a-z]{2,8}(,[a-z]{2,8})*$",
label: "Keyboard layout",
detail: "XKB layout name, or a comma-separated list to switch between",
hypr: { path: ["input", "kb_layout"], option: "input:kb_layout", readAs: "str" }
},
{
key: "keyboardVariant", type: "string", def: "", group: "input",
// Same shape as the layout list and for the same reason: this is
// serialised into an hl.config string.
pattern: "^$|^[a-z0-9_]{1,24}(,[a-z0-9_]{1,24})*$",
label: "Layout variant",
detail: "XKB variant, such as dvorak or colemak. Empty for the standard layout",
hypr: { path: ["input", "kb_variant"], option: "input:kb_variant", readAs: "str" }
},
{
key: "keyboardOptions", type: "string", def: "", group: "input",
// XKB option names are colon-separated pairs in a comma-separated
// list, e.g. "compose:ralt,caps:escape".
pattern: "^$|^[a-z0-9_]+:[a-z0-9_]+(,[a-z0-9_]+:[a-z0-9_]+)*$",
label: "Keyboard options",
detail: "XKB options, such as compose:ralt to make right Alt a compose key",
hypr: { path: ["input", "kb_options"], option: "input:kb_options", readAs: "str" }
},
{
key: "numlockByDefault", type: "bool", def: true, group: "input",
label: "Num Lock on login",
detail: "Turn Num Lock on when the session starts",
hypr: { path: ["input", "numlock_by_default"], option: "input:numlock_by_default", readAs: "bool" }
},
{
key: "keyRepeatDelay", type: "int", def: 500, min: 150, max: 1000, step: 25,
unit: "ms",
group: "input",
label: "Repeat delay",
detail: "How long a key is held before it starts repeating",
hypr: { path: ["input", "repeat_delay"], option: "input:repeat_delay", readAs: "int" }
},
{
key: "keyRepeatRate", type: "int", def: 33, min: 5, max: 100, step: 1,
unit: "/s",
group: "input",
label: "Repeat rate",
detail: "How many characters a second a held key produces",
hypr: { path: ["input", "repeat_rate"], option: "input:repeat_rate", readAs: "int" }
},
{
key: "followMouse", type: "enum", def: 1, group: "input",
label: "Focus follows pointer",
detail: "Click to focus matches GNOME; sloppy focus follows the pointer",
options: [
{ value: 0, label: "Never" },
{ value: 1, label: "Click to focus" },
{ value: 2, label: "Sloppy focus" }
],
hypr: { path: ["input", "follow_mouse"], option: "input:follow_mouse", readAs: "int" }
},
{
key: "pointerSensitivity", type: "real", def: 0.0, min: -1.0, max: 1.0, step: 0.05,
group: "input",
label: "Pointer speed",
detail: "Zero is flat, unaccelerated response",
hypr: { path: ["input", "sensitivity"], option: "input:sensitivity", readAs: "float" }
},
{
key: "cursorInactiveTimeout", type: "int", def: 4, min: 0, max: 60, step: 1,
unit: "s",
group: "input",
label: "Hide pointer after",
detail: "Seconds of stillness before the pointer fades out; 0 never hides it",
// Reported as a float even though it is only ever set to whole
// seconds. `readAs` describes what getoption answers with, not what
// the setting means -- getting this wrong makes every write to it
// look rejected.
hypr: { path: ["cursor", "inactive_timeout"], option: "cursor:inactive_timeout", readAs: "float" }
},
// ── Pointer ─────────────────────────────────────────────────────────
//
// Every `readAs` below was read back off the running compositor rather
// than guessed. Two are not what they look like: touchpad drag lock is
// an int with three states, not a switch, and scroll factors are floats
// even at their default of exactly 1.
{
key: "naturalScroll", type: "bool", def: false, group: "pointer",
label: "Natural scrolling",
detail: "Content follows the direction of your fingers, as on a phone",
hypr: { path: ["input", "natural_scroll"], option: "input:natural_scroll", readAs: "bool" }
},
{
key: "accelProfile", type: "enum", def: "flat", group: "pointer",
label: "Acceleration",
detail: "Flat moves the pointer the same distance however fast you move",
options: [
{ value: "flat", label: "Flat" },
{ value: "adaptive", label: "Adaptive" }
],
hypr: { path: ["input", "accel_profile"], option: "input:accel_profile", readAs: "str" }
},
{
key: "scrollFactor", type: "real", def: 1.0, min: 0.1, max: 4.0, step: 0.1,
group: "pointer",
label: "Scroll speed",
detail: "Multiplies how far one notch of the wheel scrolls",
hypr: { path: ["input", "scroll_factor"], option: "input:scroll_factor", readAs: "float" }
},
{
key: "leftHanded", type: "bool", def: false, group: "pointer",
label: "Left-handed",
detail: "Swap the primary and secondary buttons",
hypr: { path: ["input", "left_handed"], option: "input:left_handed", readAs: "bool" }
},
// ── Touchpad ────────────────────────────────────────────────────────
//
// Shown only on machines that have one. These are separate from the
// pointer settings above because libinput keeps them separate: a mouse
// and a touchpad on the same machine can scroll in opposite directions,
// and usually should.
{
key: "touchpadTapToClick", type: "bool", def: true, group: "touchpad",
label: "Tap to click",
detail: "A tap counts as a click without pressing down",
hypr: { path: ["input", "touchpad", "tap-to-click"], option: "input:touchpad:tap-to-click", readAs: "bool" }
},
{
key: "touchpadNaturalScroll", type: "bool", def: true, group: "touchpad",
label: "Natural scrolling",
detail: "Content follows the direction of your fingers",
hypr: { path: ["input", "touchpad", "natural_scroll"], option: "input:touchpad:natural_scroll", readAs: "bool" }
},
{
key: "touchpadDisableWhileTyping", type: "bool", def: true, group: "touchpad",
label: "Disable while typing",
detail: "Ignore the touchpad briefly after a keystroke, so a palm cannot move the pointer",
hypr: { path: ["input", "touchpad", "disable_while_typing"], option: "input:touchpad:disable_while_typing", readAs: "bool" }
},
{
key: "touchpadScrollFactor", type: "real", def: 1.0, min: 0.1, max: 4.0, step: 0.1,
group: "touchpad",
label: "Scroll speed",
detail: "Multiplies how far a two-finger scroll travels",
hypr: { path: ["input", "touchpad", "scroll_factor"], option: "input:touchpad:scroll_factor", readAs: "float" }
},
{
key: "touchpadDragLock", type: "enum", def: 0, group: "touchpad",
label: "Drag lock",
detail: "Keeps a tap-and-drag active when you lift a finger mid-drag",
// An int with three states rather than a switch, which is why this
// is an enum: reported as `int` by getoption, not `bool`.
options: [
{ value: 0, label: "Off" },
{ value: 1, label: "On" },
{ value: 2, label: "On, until you tap again" }
],
hypr: { path: ["input", "touchpad", "drag_lock"], option: "input:touchpad:drag_lock", readAs: "int" }
},
{
key: "touchpadMiddleButtonEmulation", type: "bool", def: false, group: "touchpad",
label: "Middle-click by pressing both buttons",
detail: "Pressing left and right together acts as a middle click",
hypr: { path: ["input", "touchpad", "middle_button_emulation"], option: "input:touchpad:middle_button_emulation", readAs: "bool" }
},
// ── Night light ─────────────────────────────────────────────────────
{
key: "nightLightEnabled", type: "bool", def: false, group: "nightLight",
label: "Night Light",
detail: "Shift the display warmer to reduce blue light"
},
{
key: "nightLightAutomatic", type: "bool", def: false, group: "nightLight",
label: "Schedule automatically",
detail: "Turn Night Light on and off at the scheduled hours"
},
{
key: "nightLightTemperature", type: "int", def: 3500, min: 2000, max: 6500, step: 100,
unit: "K",
group: "nightLight",
label: "Color temperature",
detail: "Lower is warmer"
},
// ── Desktop background ──────────────────────────────────────────────
// Applied through hyprpaper's IPC. Not an hl.config option, so it has
// no `hypr` block; services/Wallpaper.qml owns applying it.
{
key: "wallpaperPath", type: "string", def: "", group: "wallpaper",
// Reaches hyprpaper as the "<output>,<path>" argument form, so a
// comma would split it into a different request. Absolute paths
// only, no commas, no newlines.
pattern: "^(|/[^,\\n]+)$",
label: "Wallpaper",
detail: "Shown on every output"
},
// ── Idle, lock, and sleep ───────────────────────────────────────────
// Written into a generated hypridle config; see scripts/panama-idle.
// Zero means never for all three.
{
key: "screenBlankMinutes", type: "int", def: 5, min: 0, max: 120, step: 1,
unit: "min", group: "idle",
label: "Turn the screen off after",
detail: "Blanks the display; nothing is locked yet"
},
{
key: "lockMinutes", type: "int", def: 10, min: 0, max: 240, step: 1,
unit: "min", group: "idle",
label: "Lock the screen after",
detail: "Counted from when the session went idle, not from blanking"
},
{
key: "suspendMinutes", type: "int", def: 0, min: 0, max: 480, step: 5,
unit: "min", group: "idle",
label: "Suspend after",
detail: "This is a desktop, so Panama ships with automatic suspend off"
},
{
key: "lockOnSleep", type: "bool", def: true, group: "idle",
label: "Lock before sleeping",
detail: "Requires your password when the machine wakes"
},
// ── Night light schedule ────────────────────────────────────────────
// Hours as decimals, so 17.5 is half past five. Wrapping past midnight
// is normal here and is what the shipped values do: on at 17:00, off at
// 10:00 the following morning.
{
key: "nightLightFrom", type: "real", def: 17.0, min: 0, max: 23.5, step: 0.5,
group: "nightLight",
label: "Turns on at",
detail: "Only used when Night Light follows a schedule"
},
{
key: "nightLightTo", type: "real", def: 10.0, min: 0, max: 23.5, step: 0.5,
group: "nightLight",
label: "Turns off at",
detail: "A time earlier than the start simply means the next morning"
},
// ── Colour scheme ───────────────────────────────────────────────────
// Light is Tokyo Night Day, the official light variant, rather than a
// palette invented to merely not be dark. Both share the same hues at
// different lightness, which is what keeps the Prism identity intact
// across the switch.
//
// services/ColorScheme.qml pushes the choice to GTK and to the
// compositor's border colours, because an application toolbar or a
// window border still wearing the other scheme is more jarring than
// either scheme on its own.
{
key: "colorScheme", type: "enum", def: "dark", group: "appearance",
label: "Appearance",
detail: "Light and dark share one identity, not two themes",
options: [
{ value: "dark", label: "Dark" },
{ value: "light", label: "Light" }
]
},
// ── Typography ──────────────────────────────────────────────────────
// The single largest thing in this desktop that used to be changeable
// only by editing Theme.qml.
//
// interfaceFont is every piece of text a person reads. iconFont is used
// ONLY to draw glyphs -- workspace pills, the status cluster, search
// icons -- so it must carry Nerd Font glyphs; a plain monospace family
// there replaces every icon in the shell with tofu, which is why the
// picker offers them as a separate, filtered list.
{
key: "interfaceFont", type: "string", def: "Adwaita Sans", group: "typography",
// A family name, matched by fontconfig. Constrained because it also
// reaches hl.config as a string in hypr/looks.lua.
pattern: "^[A-Za-z0-9 ._-]{1,64}$",
label: "Interface font",
detail: "Used for every piece of text in the shell"
},
{
key: "iconFont", type: "string", def: "VictorMono Nerd Font", group: "typography",
pattern: "^[A-Za-z0-9 ._-]{1,64}$",
label: "Icon font",
detail: "Draws the shell's glyphs, so it must be a Nerd Font"
},
{
key: "interfaceFontSize", type: "int", def: 13, min: 10, max: 18, step: 1,
unit: "px", group: "typography",
label: "Interface text size",
detail: "The base size the rest of the shell's type scales from"
},
// ── Accessibility ───────────────────────────────────────────────────
// Backed by gsettings so GTK applications agree with the shell, and
// pushed to the compositor as well where it has its own notion.
{
key: "cursorSize", type: "int", def: 24, min: 16, max: 64, step: 4,
unit: "px", group: "accessibility",
label: "Pointer size",
detail: "Applies to the compositor and to applications"
},
{
key: "textScale", type: "real", def: 1.0, min: 0.75, max: 2.0, step: 0.05,
group: "accessibility",
label: "Text size",
detail: "Scales interface text everywhere; 1.00 is the design size"
},
// ── Weather ─────────────────────────────────────────────────────────
{
key: "temperatureUnit", type: "enum", def: "fahrenheit", group: "weather",
label: "Temperature unit",
detail: "Choose Fahrenheit or Celsius for the weather card",
options: [
{ value: "fahrenheit", label: "Fahrenheit" },
{ value: "celsius", label: "Celsius" }
]
},
{
key: "weatherRefreshMinutes", type: "int", def: 20, min: 5, max: 120, step: 5,
unit: "min", group: "weather",
label: "Weather refresh",
detail: "How often Panama updates the current conditions"
},
// ── Which GPU the vitals readout tracks ─────────────────────────────
// A sysfs path rather than a card number, because the number is neither
// stable across machines nor meaningful. Constrained to the one shape
// that can be read for utilisation; VitalsWidget hides itself when the
// path is unreadable, so a stale value degrades to no readout rather
// than a wrong one.
{
key: "gpuBusyPath", type: "string",
def: "/sys/class/drm/card1/device/gpu_busy_percent",
group: "vitals", internal: true,
pattern: "^/sys/class/drm/card[0-9]+/device/gpu_busy_percent$",
label: "Graphics device",
detail: "Which GPU the graphics readout in the bar measures"
},
// ── Weather location ────────────────────────────────────────────────
// Coordinates rather than a place name, because that is what Open-Meteo
// takes and it needs no API key. weatherLocation is only the label shown
// in the UI; it is never sent anywhere, so it can say whatever makes the
// reading recognisable.
{
key: "weatherLatitude", type: "real", def: 27.7375, min: -90, max: 90, step: 0.0001,
group: "weather", internal: true,
label: "Latitude",
detail: "Set by choosing a location"
},
{
key: "weatherLongitude", type: "real", def: -82.6861, min: -180, max: 180, step: 0.0001,
group: "weather", internal: true,
label: "Longitude",
detail: "Set by choosing a location"
},
{
key: "weatherLocation", type: "string", def: "Local weather", group: "weather",
internal: true,
// Display only -- never sent to the weather service.
pattern: "^[^\\n]{1,64}$",
label: "Weather location",
detail: "The place the weather reading is for"
},
// ── Vitals refresh ──────────────────────────────────────────────────
{
key: "vitalsIntervalMs", type: "int", def: 2000, min: 500, max: 10000, step: 500,
unit: "ms", group: "vitals",
label: "Vitals refresh",
detail: "How often processor, memory, and graphics usage update"
},
// ── Notifications ───────────────────────────────────────────────────
{
key: "notificationTimeoutMs", type: "int", def: 5000, min: 1000, max: 30000, step: 500,
unit: "ms", group: "notifications",
label: "Notification duration",
detail: "How long ordinary notification banners remain visible"
},
{
key: "notificationTimeoutCriticalMs", type: "int", def: 0, min: 0, max: 60000, step: 1000,
unit: "ms", group: "notifications",
label: "Critical notification duration",
detail: "Zero keeps critical notification banners visible until dismissed"
},
{
key: "notificationHistoryLimit", type: "int", def: 100, min: 10, max: 500, step: 10,
group: "notifications",
label: "Notification history",
detail: "Maximum notifications retained in the notification center"
},
{
key: "maxVisibleToasts", type: "int", def: 4, min: 1, max: 8, step: 1,
group: "notifications",
label: "Visible banners",
detail: "Maximum notification banners shown at once"
},
// ── Capture ─────────────────────────────────────────────────────────
// Directories and encoder arguments are enums rather than free text:
// both are handed to a recorder process, and an arbitrary string there
// is a much larger surface than a settings page needs to expose.
{
key: "screenshotDir", type: "enum", def: "Pictures/Screenshots", group: "capture",
label: "Screenshot folder",
detail: "Folder under your home directory for screenshots",
options: [
{ value: "Pictures/Screenshots", label: "Pictures / Screenshots" },
{ value: "Pictures", label: "Pictures" },
{ value: "Desktop", label: "Desktop" }
]
},
{
key: "recordingDir", type: "enum", def: "Videos/Recordings", group: "capture",
label: "Recording folder",
detail: "Folder under your home directory for screen recordings",
options: [
{ value: "Videos/Recordings", label: "Videos / Recordings" },
{ value: "Videos", label: "Videos" },
{ value: "Desktop", label: "Desktop" }
]
},
{
key: "recorderArgs", type: "enum", def: "-c h264_vaapi -d /dev/dri/renderD128",
group: "capture",
label: "Recording encoder",
detail: "Hardware encoding keeps recording off the processor while gaming",
options: [
{ value: "-c h264_vaapi -d /dev/dri/renderD128", label: "VAAPI H.264" },
{ value: "-c hevc_vaapi -d /dev/dri/renderD128", label: "VAAPI HEVC" },
{ value: "-c libx264", label: "CPU x264" }
]
},
// ── Dock contents ───────────────────────────────────────────────────
// A "json" value: the ordered list of desktop entry ids pinned to the
// dock. Kept in the shared store so that reordering the dock is covered
// by Restore defaults like everything else, rather than living in its
// own file. The shipped order is the GNOME dash it replaced, with one
// deliberate substitution: Panama Settings takes the first slot rather
// than GNOME Settings. Panama now covers what GNOME Settings did for
// this desktop and delegates the remainder to it by name, so pinning
// the thing it delegates TO put the fallback in front of the real one.
// GNOME Settings stays installed and searchable in the launcher.
{
key: "dockPinned", type: "json", group: "dock",
label: "Pinned applications",
detail: "Applications that stay in the Dock whether or not they are running",
def: [
"panama-settings", "kitty", "org.gnome.Nautilus",
"com.bitwarden.desktop", "org.gnome.Software", "helium",
"org.mozilla.thunderbird_esr", "com.slack.Slack",
"app.bluebubbles.BlueBubbles", "rustdesk",
"io.podman_desktop.PodmanDesktop", "claude-desktop",
"codex-desktop", "md.obsidian.Obsidian",
"com.obsproject.Studio", "steam"
]
},
// ── Keyboard shortcut overrides ─────────────────────────────────────
// { "<bind description>": "<chord>" }. Only the chord is stored: the
// action always comes from hypr/keybinds.lua, so an override can move a
// shortcut but can never make one do something else. The Lua validates
// each chord and falls back to the shipped one, so a hand-edited file
// cannot cost you a keymap.
//
// Edited through the Input & Shortcuts page rather than as a row, hence
// internal.
{
key: "keybindOverrides", type: "json", def: ({}), group: "input",
internal: true,
label: "Keyboard shortcut overrides",
detail: "Shortcuts you have moved from their shipped chord"
},
// ── Display configuration ───────────────────────────────────────────
// { "<output>": { mode, scale, transform } }, applied by
// hypr/monitors.lua on top of the shipped values. Colour management and
// bit depth are deliberately not here: those carry a documented
// screencopy tradeoff that a settings page cannot explain at the moment
// you would be changing it.
{
key: "displays", type: "json", def: ({}), group: "display",
internal: true,
label: "Display configuration",
detail: "Resolution, scale, and rotation per connected display"
},
// ── Per-application notification rules ──────────────────────────────
// { "<appId>": { enabled, showOnLockScreen, showContentOnLockScreen } }
//
// Absent means "no rule", which is not the same as a rule that allows
// everything: a new application must be able to notify without needing
// an entry written for it first. services/Notifs.qml treats a missing
// entry as permissive and Do Not Disturb remains an override on top,
// rather than being duplicated per application.
{
key: "notificationAppRules", type: "json", def: ({}), group: "notifications",
internal: true,
label: "Application notification rules",
detail: "Per-application notification and lock-screen visibility preferences"
},
// ── Internal ────────────────────────────────────────────────────────
{
key: "lastPage", type: "string", def: "home", group: "internal",
internal: true,
label: "Last settings page",
detail: "Restores the page Settings was left on"
}
]
// key -> entry, built once. Every lookup below goes through this rather than
// scanning `entries`, since get/set are called from bindings.
readonly property var byKey: {
const index = {};
for (const entry of root.entries)
index[entry.key] = entry;
return index;
}
readonly property var userKeys: root.entries.filter(entry => !entry.internal).map(entry => entry.key)
function spec(key: string): var {
return root.byKey[key] ?? null;
}
function has(key: string): bool {
return root.byKey[key] !== undefined;
}
function defaultFor(key: string): var {
const entry = root.byKey[key];
return entry ? entry.def : undefined;
}
function defaults(): var {
const out = {};
for (const entry of root.entries)
out[entry.key] = entry.def;
return out;
}
function inGroup(group: string): var {
return root.entries.filter(entry => entry.group === group && !entry.internal);
}
// Entries the compositor owns, used to build one hl.config{} payload.
function hyprEntries(): var {
return root.entries.filter(entry => entry.hypr !== undefined);
}
// Returns the value coerced into the entry's type and range, or `undefined`
// if it cannot be represented at all. Out-of-range numbers are clamped
// rather than rejected: a stale file with a since-narrowed bound should
// still yield a usable desktop.
function coerce(key: string, value: var): var {
const entry = root.byKey[key];
if (!entry || value === undefined || value === null)
return undefined;
switch (entry.type) {
case "bool":
if (typeof value === "boolean") return value;
if (value === "true") return true;
if (value === "false") return false;
return undefined;
case "int":
case "real": {
const numeric = Number(value);
if (!isFinite(numeric)) return undefined;
const rounded = entry.type === "int" ? Math.round(numeric) : numeric;
const lower = entry.min !== undefined ? Math.max(rounded, entry.min) : rounded;
return entry.max !== undefined ? Math.min(lower, entry.max) : lower;
}
case "enum":
return entry.options.some(option => option.value === value) ? value : undefined;
case "json":
// Accepted as-is. Anything JSON.parse produced is representable,
// and per-field meaning belongs to the owning service rather than
// here. A scalar is rejected so a corrupt file falls back to the
// default instead of handing a list-shaped consumer a number.
return (typeof value === "object") ? value : undefined;
case "string": {
const text = typeof value === "string" ? value : String(value);
// A constrained string is rejected rather than sanitised. Several
// of these are serialised into an hl.config payload, and quietly
// stripping characters would turn a typo into a different setting
// instead of an error the user can see.
if (entry.pattern && !new RegExp(entry.pattern).test(text))
return undefined;
return text;
}
}
return undefined;
}
}