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2.0 KiB
Upstream inspiration
Panama is its own desktop experience, but it should learn from strong open-source work without obscuring where an idea came from. This ledger records upstream projects that materially influence its architecture or interaction design.
Omarchy
- Project: basecamp/omarchy
- Reviewed revision:
f32ebbdb730c4e8fe11e4046cef4267e466264ea - License: MIT, copyright David Heinemeier Hansson
- Local reference at review time:
/home/gib/Documents/Code/Projects/omarchy
Adopted ideas, rebuilt for Panama
shell/plugins/osd/Osd.qmlandOsdModel.js: inspired the separation between a pure presentation model and a single, click-through per-monitor OSD surface. Panama rebuilt the behavior around freedesktop symbolic icons, Tokyo Night Moon tokens, its Prism glass material, Hyprland's focused monitor, and the existingwpctl/brightnessctl/playerctlkeybindings.test/shell.d/osd-test.shand Omarchy's broader shell contract suite: reinforced Panama's use of fast model and integration contracts alongside live compositor verification.- Omarchy's small shared visual primitives: reinforced the decision to maintain
prism-gallery.qml, which renders Panama's production widgets and Theme tokens instead of duplicating mock-only controls.
No Omarchy user-facing layout or styling was transplanted. Panama keeps its GNOME-derived information architecture, Prism material, Tokyo Night Moon palette, app model, and established interaction choices.
Candidates still under evaluation
- A command palette for shell actions, with Vicinae remaining the application launcher.
- A plugin boundary for optional bar widgets and services once Panama has enough third-party modules to justify one.
- A small first-run health check for missing desktop dependencies and broken service integrations.
These are research directions, not commitments. They should only land when they improve the daily-driver experience without adding visible complexity or parallel configuration systems.