ImageRenderer draws the real views with demo data, since the watch simulator is not drivable here. README covers the widget target and how to add it. Co-Authored-By: Claude Opus 5.5 <[email protected]>
98 lines
4.1 KiB
Swift
98 lines
4.1 KiB
Swift
// Renders screens with demo data to PNGs in watch/screenshots. Skipped unless WC_SCREENSHOT_DIR is
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// set, which xcodebuild passes through from TEST_RUNNER_WC_SCREENSHOT_DIR:
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//
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// TEST_RUNNER_WC_SCREENSHOT_DIR=$PWD/screenshots xcodebuild ... test -only-testing:WristCodeTests/SnapshotTests
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import ImageIO
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import SwiftUI
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import Testing
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import UniformTypeIdentifiers
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import WidgetKit
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@testable import WristCode
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private let outputDirectory = ProcessInfo.processInfo.environment["WC_SCREENSHOT_DIR"]
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/// The Series 12 (46mm) screen in points.
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private let screen = CGSize(width: 208, height: 248)
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@MainActor @Suite(.enabled(if: outputDirectory != nil))
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struct SnapshotTests {
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@Test func complication() async throws {
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let gateway = DemoGateway()
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let waiting = WaitingEntry(date: .now, content: .counts(try await gateway.summary(), stale: false))
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let feed = try await gateway.feed()
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for item in feed.needsYou {
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try await gateway.respond(
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hostId: item.hostId, threadId: item.threadId,
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request: .decision(requestId: item.request!.id, decision: .decline))
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}
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let idle = WaitingEntry(date: .now, content: .counts(try await gateway.summary(), stale: false))
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try write(ComplicationGallery(waiting: waiting, idle: idle), "complication.png")
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}
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@Test func multiSelectQuestion() async throws {
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let detail = try await DemoGateway().thread(hostId: "mac-mini", threadId: "t-release")
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let view = ThreadView(
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hostId: "mac-mini", threadId: "t-release", detail: detail,
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selections: ["checks": ["unit", "lint"]], scrolls: false)
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.environment(AppModel.preview())
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.fontDesign(.rounded)
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.tint(Theme.work)
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try write(view, "thread-multiselect.png")
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}
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/// Renders at the screen's width and as tall as the content, as if scrolled through.
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private func write(_ view: some View, _ name: String) throws {
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let renderer = ImageRenderer(content: view
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.frame(width: screen.width)
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.fixedSize(horizontal: false, vertical: true)
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.padding(.bottom, 8)
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.background(.black)
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.environment(\.colorScheme, .dark))
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renderer.scale = 2
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let image = try #require(renderer.cgImage)
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let url = URL(fileURLWithPath: try #require(outputDirectory)).appending(path: name)
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let destination = try #require(CGImageDestinationCreateWithURL(url as CFURL, UTType.png.identifier as CFString, 1, nil))
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CGImageDestinationAddImage(destination, image, nil)
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#expect(CGImageDestinationFinalize(destination))
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}
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}
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/// Every family at its 46mm size, once with threads waiting and once with nothing waiting.
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private struct ComplicationGallery: View {
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var waiting: WaitingEntry
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var idle: WaitingEntry
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var body: some View {
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VStack(alignment: .leading, spacing: 10) {
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section("3 waiting", waiting)
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section("Nothing waiting", idle)
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}
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.padding(.horizontal, 10)
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.padding(.top, 8)
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.foregroundStyle(.white)
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}
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private func section(_ title: String, _ entry: WaitingEntry) -> some View {
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VStack(alignment: .leading, spacing: 6) {
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Text(title.uppercased())
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.font(.system(size: 10, weight: .semibold, design: .rounded))
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.foregroundStyle(Theme.done)
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WaitingView(entry: entry, familyOverride: .accessoryInline)
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.font(.system(size: 13, weight: .semibold, design: .rounded))
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.frame(height: 18)
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WaitingView(entry: entry, familyOverride: .accessoryRectangular)
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.frame(width: 184, height: 72)
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HStack(spacing: 16) {
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// Outside a face AccessoryWidgetBackground fills a square; a face clips it round.
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WaitingView(entry: entry, familyOverride: .accessoryCircular)
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.frame(width: 50, height: 50)
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.clipShape(Circle())
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WaitingView(entry: entry, familyOverride: .accessoryCorner)
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.frame(width: 50, height: 50)
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}
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}
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}
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}
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