Let the Dock choose an edge, choose its screens, and be dragged into order

Three things that were parked, and the reasons they were parked turned out to be
the useful part of doing them.

The Dock can sit on the left or the right as well as the bottom. Everything that
assumed the bottom edge is now asked which edge it is on: the anchors, the axis
that gets an implicit size, the sliver of input region that survives hiding, the
direction the body slides away in, and which side a tooltip opens towards. The
body was a Row and is a Grid, because one declaration then serves both
orientations -- Row and Column would each need their own children, and the
cross-axis anchors that centre items in a Row are the wrong axis in a Column.

Bottom is unchanged in every particular, and the settings default to it, so a
hot reload in the middle of this work left the running dock exactly where it
was.

One bug worth recording because static review would never have found it: a dock
spans the edge it lives on, which means anchoring BOTH ends of that edge. The
first side dock anchored top and left only, was free to collapse to its implicit
height, and came out one pixel tall. It parsed, it loaded, and it rendered
nothing. The contract measures the geometry rather than reading the source for
that reason, and was verified by putting the single-ended anchor back.

Per-screen is a list of names where empty means every screen, because a list is
what goes stale when a display is unplugged and "all" should not be spelled as
one. Turning off the last screen collapses to "all" rather than leaving no dock
anywhere and no obvious way back.

Pins can be dragged by a grip. The objection this file recorded for a long time
was real -- dragging inside a Flickable inside a scrolling page fails in a way
that reads as breakage -- and the answer is preventStealing on the grip, so the
page cannot claim a gesture that started there. The arrow buttons stay: they are
the keyboard-reachable path and a grip is not. The order is held locally during
the drag and written once on release, rather than rewriting settings.json for
every slot crossed.

Claude-Session: https://claude.ai/code/session_01BRvzt4H8XXLPVH5MyYdk9L
This commit is contained in:
Gabriel Brown
2026-08-20 14:10:22 -04:00
parent 23141673a2
commit 3b01f1e020
9 changed files with 487 additions and 30 deletions
@@ -91,6 +91,25 @@ Singleton {
label: "Automatically hide the Dock",
detail: "Reveal it at the bottom edge when a workspace is occupied"
},
{
key: "dockPosition", type: "enum", def: "bottom", group: "dock",
label: "Position",
detail: "Which edge the Dock lives on",
options: [
{ value: "bottom", label: "Bottom" },
{ value: "left", label: "Left" },
{ value: "right", label: "Right" }
]
},
{
// A "json" value: the screen names the Dock appears on. Empty means
// every screen, which is both the sensible default and the right
// answer for the common single-monitor case -- storing a list of
// names there would go stale the moment a display is unplugged.
key: "dockScreens", type: "json", def: [], group: "dock",
label: "Screens",
detail: "Which displays show the Dock"
},
{
key: "dockIconSize", type: "int", def: 48, min: 32, max: 80, step: 4,
unit: "px", group: "dock",
@@ -63,6 +63,11 @@ Singleton {
// ── Dock ────────────────────────────────────────────────────────────────
// Pinned apps, in order, taken from the GNOME dash favorites.
readonly property string dockPosition: DesktopPreferences.get("dockPosition")
readonly property var dockScreens: {
const stored = DesktopPreferences.get("dockScreens");
return Array.isArray(stored) ? stored : [];
}
readonly property var dockPinned: DesktopPreferences.get("dockPinned")
// Dash-to-Dock was set to intellihide against all windows: the dock hides
+87 -11
View File
@@ -22,10 +22,34 @@ PanelWindow {
property var modelData: null
screen: root.modelData
// Which edge this dock lives on, and everything that follows from it. The
// bottom case is unchanged in every particular: same anchors, same
// geometry, same slide -- so a machine that never touches the setting sees
// exactly the dock it had.
readonly property string position: Settings.dockPosition
readonly property bool vertical: root.position === "left" || root.position === "right"
// Only on the screens asked for. An empty list means all of them, which is
// what a single-monitor machine wants and what an unplugged display should
// not be able to change.
readonly property bool onThisScreen: {
const wanted = Settings.dockScreens;
if (!wanted || wanted.length === 0)
return true;
return wanted.indexOf(String(root.screen?.name ?? "")) >= 0;
}
visible: root.onThisScreen
// A dock spans the edge it lives on, which means anchoring BOTH ends of
// that edge: bottom+left+right across the screen, or top+bottom plus one
// side down it. Anchoring only one end leaves the surface free to collapse
// to its implicit size on that axis -- a side dock came out one pixel tall.
anchors {
top: root.vertical
bottom: true
left: true
right: true
left: root.position !== "right"
right: root.position !== "left"
}
color: "transparent"
@@ -42,10 +66,13 @@ PanelWindow {
// ── Geometry ────────────────────────────────────────────────────────────
// Height = room for the tooltip above the bar + the bar + the gap under it.
readonly property int revealStripHeight: 3
readonly property int bottomMargin: Theme.barGap
readonly property int edgeMargin: Theme.barGap
readonly property int tooltipSpace: 34
implicitHeight: tooltipSpace + body.implicitHeight + bottomMargin
// Only the axis the dock is thin on gets an implicit size; the other is
// spanned by the anchors above. Setting both would fight them.
implicitHeight: root.vertical ? 0 : tooltipSpace + body.implicitHeight + edgeMargin
implicitWidth: root.vertical ? tooltipSpace + body.implicitWidth + edgeMargin : 0
// ── Intellihide ─────────────────────────────────────────────────────────
// This instance's own monitor, the same lookup Workspaces.qml uses to
@@ -140,22 +167,71 @@ PanelWindow {
id: pointer
}
// Revealed: the dock plus everything between it and the edge, so
// crossing the gap does not count as leaving. Hidden: a sliver along
// the edge the dock lives on, which is the only thing that can bring
// it back -- every other click passes through to the window beneath.
Item {
id: maskItem
x: root.revealed ? body.x : 0
y: root.revealed ? body.y : surface.height - root.revealStripHeight
width: root.revealed ? body.width : surface.width
height: root.revealed ? surface.height - body.y : root.revealStripHeight
x: {
if (!root.revealed)
return root.position === "right" ? surface.width - root.revealStripHeight : 0;
return root.position === "right" ? body.x : 0;
}
y: {
if (!root.revealed)
return root.vertical ? 0 : surface.height - root.revealStripHeight;
return root.vertical ? body.y : body.y;
}
width: {
if (!root.revealed)
return root.vertical ? root.revealStripHeight : surface.width;
return root.vertical
? (root.position === "right" ? surface.width - body.x : body.x + body.width)
: body.width;
}
height: {
if (!root.revealed)
return root.vertical ? surface.height : root.revealStripHeight;
return root.vertical ? body.height : surface.height - body.y;
}
}
DockBody {
id: body
anchors.horizontalCenter: parent.horizontalCenter
// Slides off the bottom edge when hidden.
y: root.revealed ? root.tooltipSpace : surface.height
vertical: root.vertical
leftSide: root.position === "left"
// Both axes are computed rather than anchored. Anchoring the centre
// on one axis and binding a position on the other looks tidier and
// is a conflict: an anchored centre owns that coordinate, so the
// binding beside it is fighting for the same value.
//
// Centred on the long axis; on the short one it sits a tooltip's
// width in from the edge when revealed, and off-screen when not.
x: {
if (!root.vertical)
return (surface.width - width) / 2;
if (root.position === "left")
return root.revealed ? root.tooltipSpace : -width;
return root.revealed ? surface.width - width - root.tooltipSpace : surface.width;
}
y: {
if (root.vertical)
return (surface.height - height) / 2;
return root.revealed ? root.tooltipSpace : surface.height;
}
opacity: root.revealed ? 1 : 0
Behavior on x {
NumberAnimation {
duration: root.revealed ? Theme.durDockReveal : Theme.durNormal
easing.type: root.revealed ? Easing.OutQuint : Easing.InCubic
}
}
// Asymmetric on purpose. Revealing is a response to something the
// user just did, so it has to feel immediate — any delay there
// reads as lag. Hiding is not a response to anything, so it can
+46 -16
View File
@@ -111,30 +111,51 @@ Rectangle {
inset: parent.radius
}
implicitWidth: row.implicitWidth + Theme.dockPadding * 2
implicitHeight: row.implicitHeight + Theme.dockPadding * 2
implicitWidth: strip.implicitWidth + Theme.dockPadding * 2
implicitHeight: strip.implicitHeight + Theme.dockPadding * 2
// The item the tooltip is currently describing, or null.
property Item hoveredItem: null
Row {
id: row
// Set by the Dock. A side dock runs the same strip down the screen instead
// of across it.
property bool vertical: false
// Which way a tooltip points on a side dock: away from the screen edge, so
// it never opens off-screen.
property bool leftSide: true
// Explicit rather than left to Grid's wrapping. This is always one line, so
// saying how many cells it holds is both simpler to read and immune to
// Grid's default column count quietly wrapping a long dock.
readonly property int cellCount: 2 + (root.items ? root.items.length : 0)
// A Grid rather than a Row so one declaration serves both orientations.
// Row and Column would each need their own children, and the cross-axis
// anchors that centre items in a Row (verticalCenter) are the wrong axis in
// a Column -- Grid centres through its own alignment properties instead,
// which is the same result without the anchors positioners disallow.
Grid {
id: strip
anchors.centerIn: parent
spacing: Theme.dockGap
rows: root.vertical ? root.cellCount : 1
columns: root.vertical ? 1 : root.cellCount
horizontalItemAlignment: Grid.AlignHCenter
verticalItemAlignment: Grid.AlignVCenter
ShowAppsButton {
id: showApps
anchors.verticalCenter: parent.verticalCenter
onEntered: root.hoveredItem = showApps
onExited: if (root.hoveredItem === showApps)
root.hoveredItem = null
}
// Separator between the launcher and the apps, as in GNOME's dash.
// Separator between the launcher and the apps, as in GNOME's dash. It
// turns with the dock: a hairline across a column, down a row.
Rectangle {
anchors.verticalCenter: parent.verticalCenter
width: 1
height: Theme.dockIconSize * 0.7
width: root.vertical ? Theme.dockIconSize * 0.7 : 1
height: root.vertical ? 1 : Theme.dockIconSize * 0.7
border.width: 0
color: Theme.alpha(Theme.fg, 0.14)
}
@@ -146,7 +167,6 @@ Rectangle {
id: dockItem
required property var modelData
app: modelData
anchors.verticalCenter: parent.verticalCenter
onEntered: root.hoveredItem = dockItem
onExited: if (root.hoveredItem === dockItem)
root.hoveredItem = null
@@ -172,16 +192,26 @@ Rectangle {
}
}
// Centered on the hovered item, clamped inside the dock. Reads the item's
// x directly (rather than mapToItem) so the binding re-evaluates when
// the row reflows.
// Centred on the hovered item along the dock's own axis, and placed just
// outside the edge it lives on. Reads the item's position directly
// (rather than mapToItem) so the binding re-evaluates when the strip
// reflows.
x: {
if (!root.hoveredItem)
return 0;
const center = row.x + root.hoveredItem.x + root.hoveredItem.width / 2;
return Math.max(4, Math.min(root.width - width - 4, center - width / 2));
if (root.vertical)
return root.leftSide ? root.width + 8 : -width - 8;
const centre = strip.x + root.hoveredItem.x + root.hoveredItem.width / 2;
return Math.max(4, Math.min(root.width - width - 4, centre - width / 2));
}
y: {
if (!root.hoveredItem)
return -height - 8;
if (!root.vertical)
return -height - 8;
const centre = strip.y + root.hoveredItem.y + root.hoveredItem.height / 2;
return Math.max(4, Math.min(root.height - height - 4, centre - height / 2));
}
y: -height - 8
width: tipLabel.implicitWidth + Theme.popoverPadding * 2
height: tipLabel.implicitHeight + 8
@@ -8,18 +8,96 @@
// them.
import QtQuick
import Quickshell
import qs.config
import qs.services
SettingsPage {
id: root
// Turning the last screen off would leave no dock anywhere and no obvious
// way back, so the final one cannot be removed -- it collapses to "every
// screen" instead, which is the same thing on one display and recoverable
// on several.
function toggleDockScreen(name: string): void {
const all = Quickshell.screens.map(screen => String(screen.name));
const current = Settings.dockScreens.length === 0
? all.slice()
: Settings.dockScreens.map(String);
const at = current.indexOf(name);
let next = current.slice();
if (at >= 0)
next.splice(at, 1);
else
next.push(name);
if (next.length === 0 || next.length === all.length)
next = [];
DesktopPreferences.set("dockScreens", next);
}
title: "Desktop & Dock"
lede: "Keep the shell instant, spatial, and out of your way."
SettingsCard {
title: "Dock"
ChoiceRow { setting: "dockPosition" }
// One row per connected screen. Nothing selected means every screen,
// which is stated rather than left as an empty list somebody has to
// interpret -- and it is what a single-monitor machine should do
// without being configured at all.
SettingRow {
label: "Screens"
detail: Settings.dockScreens.length === 0
? "On every display"
: "On " + Settings.dockScreens.length + " of "
+ Quickshell.screens.length + " displays"
visible: Quickshell.screens.length > 1
controlWidth: 260
Row {
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter
spacing: 7
Repeater {
model: Quickshell.screens
delegate: Rectangle {
id: screenPill
required property var modelData
readonly property string screenName: String(screenPill.modelData.name ?? "")
// An empty list means all, so every pill reads as on.
readonly property bool on: Settings.dockScreens.length === 0
|| Settings.dockScreens.indexOf(screenPill.screenName) >= 0
width: pillLabel.implicitWidth + 20
height: 28
radius: 8
color: screenPill.on ? Theme.alpha(Theme.accent, 0.22)
: Theme.alpha(Theme.fg, 0.06)
border.width: screenPill.on ? 1 : 0
border.color: Theme.alpha(Theme.accent, 0.5)
Text {
id: pillLabel
anchors.centerIn: parent
text: screenPill.screenName
color: screenPill.on ? Theme.fg : Theme.fgDim
font.family: Theme.fontFamily
font.pixelSize: Theme.fontSizeSmall
}
HoverHandler { cursorShape: Qt.PointingHandCursor }
TapHandler { onTapped: root.toggleDockScreen(screenPill.screenName) }
}
}
}
}
ToggleRow { setting: "dockAutohide" }
SliderRow { setting: "dockRevealDelayMs"; zeroLabel: "Instant" }
SliderRow { setting: "dockHideDelayMs"; zeroLabel: "Instant" }
@@ -45,6 +45,50 @@ Column {
DesktopPreferences.set("dockPinned", next);
}
// ── Dragging ────────────────────────────────────────────────────────────
//
// By a grip rather than the whole row. The objection this file used to
// record -- that dragging inside a Flickable inside a scrolling page is
// hard to get right and fails in a way that reads as breakage -- is real,
// and the answer is preventStealing on the grip: the Flickable cannot take
// a gesture that started there, so a vertical drag reorders instead of
// scrolling the page out from under it. The arrow buttons stay, because
// they are the keyboard-reachable path and a grip is not.
//
// The order is held here while the drag runs and written once on release.
// Committing on every slot crossed would rewrite settings.json a dozen
// times for one gesture.
property int draggingIndex: -1
property var workingOrder: []
readonly property var displayed: root.draggingIndex >= 0 ? root.workingOrder : root.pinned
function beginDrag(index: int): void {
root.workingOrder = root.pinned.slice();
root.draggingIndex = index;
}
function dragTo(target: int): void {
if (root.draggingIndex < 0 || target === root.draggingIndex)
return;
if (target < 0 || target >= root.workingOrder.length)
return;
const next = root.workingOrder.slice();
const moved = next.splice(root.draggingIndex, 1)[0];
next.splice(target, 0, moved);
root.workingOrder = next;
root.draggingIndex = target;
}
function endDrag(): void {
if (root.draggingIndex < 0)
return;
const next = root.workingOrder.slice();
root.draggingIndex = -1;
root.workingOrder = [];
root.commit(next);
}
function move(from: int, to: int): void {
if (to < 0 || to >= root.pinned.length)
return;
@@ -67,7 +111,7 @@ Column {
}
Repeater {
model: root.pinned
model: root.displayed
SettingRow {
id: pin
@@ -87,11 +131,60 @@ Column {
divider: pin.index < root.pinned.length - 1
controlWidth: 132
// Lifted while dragging so the row being moved is the one that
// looks moved.
z: root.draggingIndex === pin.index ? 2 : 0
opacity: root.draggingIndex === pin.index ? 0.85 : 1
Row {
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter
spacing: 4
// The grip. preventStealing is the whole reason this works
// inside a scrolling page: without it the Flickable claims the
// vertical gesture and the row never moves.
Item {
width: 26
height: 26
anchors.verticalCenter: parent.verticalCenter
Text {
anchors.centerIn: parent
text: "\u2261"
color: root.draggingIndex === pin.index ? Theme.accent : Theme.fgMuted
font.family: Theme.fontFamily
font.pixelSize: 15
}
MouseArea {
id: grip
anchors.fill: parent
preventStealing: true
cursorShape: Qt.SizeVerCursor
property real pressY: 0
onPressed: mouse => {
grip.pressY = mouse.y;
root.beginDrag(pin.index);
}
onPositionChanged: mouse => {
if (root.draggingIndex < 0 || pin.height <= 0)
return;
// How many whole rows the pointer has travelled from
// where it started. Rounded, so the swap happens as
// the grip passes the midpoint of the next row.
const travelled = (mouse.y - grip.pressY);
const slots = Math.round(travelled / pin.height);
if (slots !== 0)
root.dragTo(root.draggingIndex + slots);
}
onReleased: root.endDrag()
onCanceled: root.endDrag()
}
}
SettingsButton {
text: "↑"
enabled: pin.index > 0
@@ -5,6 +5,6 @@
# @vicinae.mode silent
# @vicinae.icon ../../icons/hicolor/scalable/apps/panama-settings.svg
# @vicinae.description Open Desktop & Dock in Settings.
# @vicinae.keywords ["settings", "automatically hide the dock", "icon size", "reveal delay", "hide delay", "focus modes", "focus session length", "resize by dragging the border", "border grab area", "show the resize cursor", "snap distance between windows", "snap distance to screen edges", "snapping respects gaps"]
# @vicinae.keywords ["settings", "automatically hide the dock", "position", "screens", "icon size", "reveal delay", "hide delay", "focus modes", "focus session length", "resize by dragging the border", "border grab area", "show the resize cursor", "snap distance between windows"]
exec "$HOME/.config/quickshell/scripts/panama-action" settings-page desktop
+2 -1
View File
@@ -4,7 +4,7 @@
Do not edit this file. Run `quickshell/scripts/panama-settings-docs`
after changing the schema; a contract fails when this copy is stale.
132 settings across 27 groups. 67 of them are applied to the compositor and confirmed by reading the value back.
133 settings across 27 groups. 67 of them are applied to the compositor and confirmed by reading the value back.
## accessibility
@@ -66,6 +66,7 @@ Found on **Desktop & Dock**.
| Setting | Default | What it does |
|---|---|---|
| **Automatically hide the Dock**<br>`dockAutohide` | true | Reveal it at the bottom edge when a workspace is occupied |
| **Position**<br>`dockPosition` | bottom | Which edge the Dock lives on Choices: Bottom, Left, Right. |
| **Icon size**<br>`dockIconSize` | 48 px | How large the Dock's application icons are drawn. Range 3280. |
| **Reveal delay**<br>`dockRevealDelayMs` | 0 ms | Zero reveals the Dock the instant the pointer reaches the edge. Range 01000. |
| **Hide delay**<br>`dockHideDelayMs` | 250 ms | Prevents flicker when crossing between icons. Range 02000. |
+155
View File
@@ -0,0 +1,155 @@
#!/usr/bin/env bash
# The Dock on an edge other than the bottom, and on chosen screens.
#
# The rules:
#
# 1. A dock spans the edge it lives on, which means anchoring BOTH ends of
# that edge. Anchoring one leaves the surface free to collapse to its
# implicit size on that axis -- the first side dock written here came out
# one pixel tall, looked like nothing had rendered, and passed every static
# check. So the geometry is measured, not read.
# 2. Bottom is unchanged. Somebody who never touches the setting must get the
# dock they already had, byte for byte in behaviour.
# 3. Only one axis gets an implicit size. Setting both fights the anchors.
# 4. An empty screen list means every screen. A list of names goes stale the
# moment a display is unplugged, so "all" must not be spelled as one.
# 5. Reordering pins never loses or duplicates an entry.
# 6. The drag grip sets preventStealing. Without it the settings page's own
# Flickable claims the vertical gesture and the row never moves -- which is
# the exact objection this feature was refused over for a long time.
#
# The geometry checks launch isolated shells against a temporary config. The
# real settings are read to build them and never written.
set -uo pipefail
repo_dir="$(cd "$(dirname "${BASH_SOURCE[0]}")/../.." && pwd)"
shell_dir="$repo_dir/config/dot/quickshell"
dock="$shell_dir/modules/dock/Dock.qml"
body="$shell_dir/modules/dock/DockBody.qml"
editor="$shell_dir/modules/settings/DockPinsEditor.qml"
fail() {
printf 'dock position contract: %s\n' "$1" >&2
exit 1
}
for path in "$dock" "$body" "$editor"; do
[[ -r "$path" ]] || fail "missing $path"
done
work="$(mktemp -d)"
trap 'rm -rf "$work" "$shell_dir/dock-position-probe.qml"' EXIT
# ── 3, 4, 6. What can be read ───────────────────────────────────────────────
grep -q 'implicitHeight: root.vertical ? 0 :' "$dock" \
|| fail 'the dock sets an implicit height on both orientations, which fights the anchors'
grep -q 'implicitWidth: root.vertical ? ' "$dock" \
|| fail 'the dock has no implicit width for a side position'
grep -q 'wanted.length === 0' "$dock" \
|| fail 'an empty screen list is not treated as every screen'
grep -q 'preventStealing: true' "$editor" \
|| fail 'the drag grip does not set preventStealing, so the page will scroll instead of reordering'
# The arrows are the keyboard-reachable path and predate the grip. A grip is not
# a replacement for them.
grep -q 'text: "↑"' "$editor" \
|| fail 'the move-up button was removed, leaving no keyboard-reachable reorder'
# ── 5. Reordering keeps every entry, exactly once ───────────────────────────
python3 - <<'PY' || fail 'reordering loses or duplicates a pinned application'
def drag_to(working, dragging, target):
if dragging < 0 or target == dragging:
return working, dragging
if target < 0 or target >= len(working):
return working, dragging
nxt = working[:]
nxt.insert(target, nxt.pop(dragging))
return nxt, target
base = ["a", "b", "c", "d", "e"]
for start, targets in [(0, [1, 2, 3, 4]), (4, [3, 2, 1, 0]), (2, [3]), (2, [1]),
(0, [3, 3, 3]), (1, [-1]), (3, [99])]:
working, dragging = base[:], start
for target in targets:
working, dragging = drag_to(working, dragging, target)
if sorted(working) != sorted(base) or len(working) != len(base):
raise SystemExit(f'starting at {start} through {targets} produced {working}')
PY
# ── 1, 2. Geometry, measured ────────────────────────────────────────────────
cat >"$shell_dir/dock-position-probe.qml" <<'QML'
import Quickshell
import QtQuick
import qs.modules.dock
ShellRoot {
Dock { id: probe }
Timer {
interval: 1200; running: true
onTriggered: {
console.warn("DOCKGEOM " + probe.position
+ " vertical=" + probe.vertical
+ " w=" + Math.round(probe.width)
+ " h=" + Math.round(probe.height));
Qt.quit();
}
}
}
QML
settings_source="${XDG_CONFIG_HOME:-$HOME/.config}/panama/settings.json"
[[ -r "$settings_source" ]] || fail 'no settings to build a probe configuration from'
measure() {
local position="$1"
python3 - "$settings_source" "$work/panama/settings.json" "$position" <<'PY'
import json, pathlib, sys
data = json.loads(pathlib.Path(sys.argv[1]).read_text())
data["dockPosition"] = sys.argv[3]
out = pathlib.Path(sys.argv[2])
out.parent.mkdir(parents=True, exist_ok=True)
out.write_text(json.dumps(data))
PY
( cd "$shell_dir" && XDG_CONFIG_HOME="$work" timeout 40 qs -p ./dock-position-probe.qml 2>&1 ) \
| grep -o 'DOCKGEOM .*' | head -1
}
bottom="$(measure bottom)"
[[ -n "$bottom" ]] || fail 'the bottom dock produced no geometry at all'
left="$(measure left)"
[[ -n "$left" ]] || fail 'the left dock produced no geometry at all'
python3 - "$bottom" "$left" <<'PY' || fail 'a dock does not span the edge it lives on'
import re, sys
def read(line):
m = re.search(r'DOCKGEOM (\w+) vertical=(\w+) w=(\d+) h=(\d+)', line)
if not m:
raise SystemExit(f'unreadable probe output: {line!r}')
return m.group(1), m.group(2) == 'true', int(m.group(3)), int(m.group(4))
_, bottom_vertical, bottom_w, bottom_h = read(sys.argv[1])
_, left_vertical, left_w, left_h = read(sys.argv[2])
if bottom_vertical:
raise SystemExit('the bottom dock reports itself as vertical')
if not left_vertical:
raise SystemExit('the left dock does not report itself as vertical')
# The bug this exists for: a side dock anchored at one end only collapses to a
# sliver on the axis it should span.
if left_h <= bottom_h:
raise SystemExit(f'the left dock is {left_h}px tall and does not span the screen')
if bottom_w <= left_w:
raise SystemExit(f'the bottom dock is {bottom_w}px wide and does not span the screen')
if left_w >= bottom_w or bottom_h >= left_h:
raise SystemExit('the two orientations are not thin on opposite axes')
PY
printf 'dock position contract: ok\n'