Arrange the desktop, run "Save Layout as Project" from the launcher, name it. "Open Project" lays it out again on free workspaces, so it never lands on top of what you are already doing. Saved layouts are listed on the Desktop settings page, which is where they are removed. Recorded rather than written by hand, and a terminal's directory is most of why it is worth having: without it a project opens three terminals in your home folder and you change directory three times. This machine had two terminals in the same project when it was written, and reopening there is the difference between a layout and a working desktop. Four things had to be found by running it, none of which reading would have shown. A terminal's directory is not the terminal's working directory -- that is where it was launched from. The shell inside it is what has been cd'd. Reading the wrong one looked correct for exactly as long as the terminals under test had been started from the right place, which they had. gtk-launch cannot place a window. It activates over D-Bus, so the process Hyprland started exits and a [workspace N silent] rule has nothing left to apply to; Nautilus landed on whatever workspace was in front of you. The Exec line from the desktop entry is run directly instead. But DBusActivatable applications do the same thing regardless, so the window is found afterwards and moved by address -- which also means a window that never appeared is reported rather than assumed. /proc/PID/task/PID/children is a file of pids, not a directory. Listing it as one always raised, so the fast path was never once taken and everything went through pgrep. And kitty's --directory needs an equals sign or the short -d; the space-separated long form is accepted and silently ignored. The contract exercises a save and open round trip against a stubbed compositor, and reads a terminal's directory out of a real process tree rather than grepping the source for a shell name -- an earlier version passed against a helper that had been changed back, because the constant was still there. Claude-Session: https://claude.ai/code/session_01Q84axqUE5inJhf5Jz9CFy1
396 lines
16 KiB
QML
396 lines
16 KiB
QML
// Desktop & Dock.
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//
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// The dock timings used to be shown here as text -- "Instant", "250 ms" -- even
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// though they were already stored, mutable integers. They are controls now.
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// The window-layout card keeps text rows because those really are facts about
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// how Panama tiles rather than settings: the adjustable parts of window
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// appearance live on the Appearance page, next to the preview that explains
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// them.
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import QtQuick
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import Quickshell
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import qs.config
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import qs.services
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SettingsPage {
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id: root
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// Which project is one click from being forgotten. Same in-place confirm the
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// SSH Keys and Snapshots pages use.
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property string confirmingProject: ""
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// Turning the last screen off would leave no dock anywhere and no obvious
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// way back, so the final one cannot be removed -- it collapses to "every
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// screen" instead, which is the same thing on one display and recoverable
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// on several.
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function toggleDockScreen(name: string): void {
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const all = Quickshell.screens.map(screen => String(screen.name));
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const current = Settings.dockScreens.length === 0
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? all.slice()
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: Settings.dockScreens.map(String);
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const at = current.indexOf(name);
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let next = current.slice();
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if (at >= 0)
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next.splice(at, 1);
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else
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next.push(name);
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if (next.length === 0 || next.length === all.length)
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next = [];
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DesktopPreferences.set("dockScreens", next);
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}
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title: "Desktop & Dock"
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lede: "Keep the shell instant, spatial, and out of your way."
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SettingsCard {
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title: "Dock"
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ChoiceRow { setting: "dockPosition" }
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// One row per connected screen. Nothing selected means every screen,
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// which is stated rather than left as an empty list somebody has to
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// interpret -- and it is what a single-monitor machine should do
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// without being configured at all.
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SettingRow {
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label: "Screens"
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detail: Settings.dockScreens.length === 0
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? "On every display"
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: "On " + Settings.dockScreens.length + " of "
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+ Quickshell.screens.length + " displays"
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visible: Quickshell.screens.length > 1
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controlWidth: 260
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Row {
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anchors.right: parent.right
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anchors.verticalCenter: parent.verticalCenter
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spacing: 7
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Repeater {
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model: Quickshell.screens
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delegate: Rectangle {
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id: screenPill
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required property var modelData
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readonly property string screenName: String(screenPill.modelData.name ?? "")
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// An empty list means all, so every pill reads as on.
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readonly property bool on: Settings.dockScreens.length === 0
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|| Settings.dockScreens.indexOf(screenPill.screenName) >= 0
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width: pillLabel.implicitWidth + 20
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height: 28
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radius: 8
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color: screenPill.on ? Theme.alpha(Theme.accent, 0.22)
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: Theme.alpha(Theme.fg, 0.06)
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border.width: screenPill.on ? 1 : 0
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border.color: Theme.alpha(Theme.accent, 0.5)
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Text {
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id: pillLabel
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anchors.centerIn: parent
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text: screenPill.screenName
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color: screenPill.on ? Theme.fg : Theme.fgDim
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font.family: Theme.fontFamily
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font.pixelSize: Theme.fontSizeSmall
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}
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HoverHandler { cursorShape: Qt.PointingHandCursor }
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TapHandler { onTapped: root.toggleDockScreen(screenPill.screenName) }
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}
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}
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}
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}
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ToggleRow { setting: "dockAutohide" }
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SliderRow { setting: "dockRevealDelayMs"; zeroLabel: "Instant" }
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SliderRow { setting: "dockHideDelayMs"; zeroLabel: "Instant" }
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SliderRow { setting: "dockIconSize"; divider: false }
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}
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SettingsCard {
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title: "Pinned applications"
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subtitle: "What sits in the Dock whether or not it is running. Order here is the order on screen."
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DockPinsEditor {
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id: pins
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width: parent.width
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}
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}
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SettingsCard {
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title: "Pin another application"
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DockAppPicker {
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width: parent.width
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pinned: pins.pinned
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onPicked: id => pins.add(id)
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}
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}
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SettingsCard {
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title: "Window layout"
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subtitle: "Follows the Forge mental model, with native Hyprland tiling."
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// These were two read-only rows reporting "Tiling" and "Dynamic", which
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// described settings rather than facts -- both are ordinary Hyprland
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// options that simply had no controls. TextRow's own documentation says
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// a setting the user could reasonably change does not belong in it.
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ChoiceRow { setting: "windowLayout" }
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ToggleRow { setting: "preserveSplit" }
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ChoiceRow { setting: "forceSplit" }
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ToggleRow { setting: "windowSnapping" }
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ActionRow {
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label: "Gaps, corners, and effects"
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detail: "Adjusted on the Appearance page, beside a live preview"
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action: "Open Appearance"
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divider: false
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onTriggered: ShellState.openSettingsSection("appearance", "windows")
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}
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}
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// GNOME's Multitasking panel, in Hyprland's terms.
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// Only meaningful when the layout above is Master and stack. Hidden
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// otherwise, because a card of settings that do nothing under the layout
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// you are actually running is worse than not offering the layout at all.
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SettingsCard {
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visible: DesktopPreferences.get("windowLayout") === "master"
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title: "Master and stack"
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subtitle: "How the master area behaves. These apply only while the tiling layout above is Master and stack."
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SliderRow { setting: "masterFactor" }
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ChoiceRow { setting: "masterOrientation" }
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ChoiceRow { setting: "masterNewStatus" }
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ToggleRow { setting: "masterNewOnTop"; divider: false }
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}
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SettingsCard {
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title: "Window edges"
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subtitle: "How the pointer grabs a window's border, and how floating windows behave near each other and the screen edge."
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ToggleRow { setting: "resizeOnBorder" }
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SliderRow { setting: "borderGrabArea"; zeroLabel: "Border only" }
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ToggleRow { setting: "hoverIconOnBorder" }
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SliderRow { setting: "snapWindowGap"; zeroLabel: "Touching" }
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SliderRow { setting: "snapMonitorGap"; zeroLabel: "Touching" }
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ToggleRow { setting: "snapRespectGaps"; divider: false }
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}
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// Hyprland's own interruptions. Panama turns all four off, which is a
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// defensible default and was not previously a decision anyone could
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// reverse without editing looks.lua.
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SettingsCard {
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title: "Hyprland notices"
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subtitle: "Panama hides all of these by default. They are the compositor's own, not Panama's."
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ToggleRow { setting: "hyprlandLogo" }
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ToggleRow { setting: "hyprlandSplash" }
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ToggleRow { setting: "hyprlandUpdateNews" }
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ToggleRow { setting: "hyprlandDonationNag"; divider: false }
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}
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// Saved here, not created here. A layout is worth recording at the moment
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// you have it right, so saving is a launcher command; this is where the
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// ones you kept are reviewed and the ones you did not are removed.
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SettingsCard {
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title: "Projects"
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subtitle: Projects.projects.length > 0
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? "Saved window layouts. Opening one claims free workspaces, so it never lands on top of what you are doing."
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: "No saved layouts yet. Arrange your windows, then run \"Save Layout as Project\" from the launcher."
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Repeater {
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model: Projects.projects
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delegate: SettingRow {
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id: projectRow
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required property var modelData
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required property int index
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readonly property string projectName: String(projectRow.modelData.name ?? "")
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readonly property bool confirming: root.confirmingProject === projectRow.projectName
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label: projectRow.projectName
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detail: projectRow.confirming
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? "Forgetting this only removes the layout. Nothing that is open closes."
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: projectRow.modelData.windows + " windows across "
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+ projectRow.modelData.workspaces + " workspaces — "
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+ (projectRow.modelData.applications ?? []).join(", ")
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divider: projectRow.index < Projects.projects.length - 1
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controlWidth: 210
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Row {
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anchors.right: parent.right
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anchors.verticalCenter: parent.verticalCenter
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spacing: 8
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SettingsButton {
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anchors.verticalCenter: parent.verticalCenter
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visible: !projectRow.confirming
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text: "Open"
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enabled: !Projects.busy
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onClicked: Projects.open(projectRow.projectName)
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}
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SettingsButton {
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anchors.verticalCenter: parent.verticalCenter
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visible: projectRow.confirming
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text: "Forget it"
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tone: "danger"
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enabled: !Projects.busy
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onClicked: {
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root.confirmingProject = "";
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Projects.remove(projectRow.projectName);
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}
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}
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SettingsButton {
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anchors.verticalCenter: parent.verticalCenter
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text: projectRow.confirming ? "Keep" : "Forget"
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enabled: !Projects.busy
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onClicked: root.confirmingProject =
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projectRow.confirming ? "" : projectRow.projectName
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}
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}
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}
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}
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TextRow {
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visible: Projects.lastError !== ""
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label: "Problem"
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detail: Projects.lastError
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divider: false
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}
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}
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SettingsCard {
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title: "Workspaces & focus"
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subtitle: "Hyprland's workspaces are created and destroyed as you use them, so there is no fixed count to set."
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ToggleRow { setting: "workspaceBackAndForth" }
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ToggleRow { setting: "allowWorkspaceCycles" }
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ToggleRow { setting: "focusOnActivate" }
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ToggleRow { setting: "mouseMoveFocusesMonitor" }
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ToggleRow { setting: "windowSwallow"; divider: false }
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}
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SettingsCard {
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title: "Focus"
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SliderRow { setting: "focusDurationMinutes"; divider: false }
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}
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// Distinct from the snapshots below, which put THIS machine back as it
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// was. This carries settings to a different one, and deliberately leaves
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// behind anything that describes hardware.
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SettingsCard {
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title: "Carry settings to another machine"
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subtitle: SettingsSync.lastError !== ""
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? SettingsSync.lastError
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: "Everything except what describes this machine: the display arrangement stays here."
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ActionRow {
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label: "Export"
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detail: SettingsSync.lastAction === "export" && SettingsSync.carried > 0
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? SettingsSync.carried + " settings written to " + SettingsSync.defaultPath
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: "Writes " + SettingsSync.defaultPath
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action: "Export"
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enabled: !SettingsSync.busy
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onTriggered: SettingsSync.exportTo(SettingsSync.defaultPath)
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}
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ActionRow {
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label: "See what an import would change"
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detail: SettingsSync.previewed
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? SettingsSync.changes.length + " would change, "
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+ SettingsSync.skipped.length + " skipped"
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: "Reads " + SettingsSync.defaultPath + " without applying anything"
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action: "Preview"
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enabled: !SettingsSync.busy
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onTriggered: SettingsSync.preview(SettingsSync.defaultPath)
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}
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// Only offered once a preview has said what it would do. Importing
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// settings sight unseen is how somebody ends up wondering why their
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// desktop changed.
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ActionRow {
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visible: SettingsSync.previewed && SettingsSync.changes.length > 0
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label: "Apply those " + SettingsSync.changes.length + " changes"
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detail: "Settings the file does not mention are left alone"
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action: "Import"
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enabled: !SettingsSync.busy
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onTriggered: SettingsSync.importFrom(SettingsSync.defaultPath)
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}
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Repeater {
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model: SettingsSync.previewed ? SettingsSync.skipped : []
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delegate: TextRow {
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required property var modelData
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width: parent.width
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label: String(modelData.key ?? "")
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detail: "Skipped: " + String(modelData.reason ?? "")
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value: ""
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}
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}
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TextRow {
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visible: SettingsSync.lastAction === "import" && SettingsSync.lastError === ""
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label: SettingsSync.applied === 0
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? "Nothing needed changing"
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: SettingsSync.applied + " settings applied"
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detail: "From " + (SettingsSync.exportedFrom || "the export")
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value: ""
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divider: false
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}
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}
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SettingsCard {
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title: "Snapshots"
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subtitle: SettingsBackup.lastError !== ""
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? SettingsBackup.lastError
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: "Your whole desktop configuration is one file, so a snapshot is a copy of it. Restoring also snapshots what it replaces, so it is itself undoable."
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ActionRow {
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label: "Back up current settings"
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detail: SettingsBackup.snapshots.length === 0
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? "No snapshots yet"
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: SettingsBackup.snapshots.length + (SettingsBackup.snapshots.length === 1 ? " snapshot kept" : " snapshots kept") + ", newest first"
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action: "Back up now"
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enabled: !SettingsBackup.busy
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divider: SettingsBackup.snapshots.length > 0
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onTriggered: SettingsBackup.save()
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}
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Repeater {
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id: snapshotRows
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model: SettingsBackup.snapshots
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ActionRow {
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required property var modelData
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required property int index
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label: modelData.when
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detail: modelData.keys + " settings"
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action: "Restore"
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enabled: !SettingsBackup.busy
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divider: index < snapshotRows.count - 1
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onTriggered: SettingsBackup.restore(modelData.name)
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}
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}
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}
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SettingsCard {
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title: "Reset"
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subtitle: "Restores the appearance, dock, clock, focus, and display policy, and clears your Home accessory arrangement. Pinned applications, files, and paired devices are not changed."
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ActionRow {
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label: "Restore defaults"
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detail: "Applies immediately, including to the compositor"
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action: "Restore defaults"
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divider: false
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onTriggered: SystemSettings.restoreDefaults()
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}
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}
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}
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