It is the system settings app for this desktop, so it is named the way one is. The window is "Settings", the titlebar is "Settings", the wordmark above the search field is gone, the sidebar's last row is "About", and the status line reads "Desktop is healthy". Prose followed the same rule. Forty-odd strings explained what "Panama" does -- "Panama never animates while idle", "Restore Panama defaults", "Panama looks in ~/Pictures/Wallpapers" -- which is how a product describes itself, not how a settings panel describes a setting. They now say what happens. No user-visible "Panama" remains anywhere in the app. Two consequences worth naming: The SUPER+I shortcut's description is user-visible, because the Shortcuts page is generated from it, so that is renamed too. Rebindings are keyed by shipped chord rather than description, so no existing override is orphaned by this. Three contracts matched the window by title and one matched that shortcut by description; all four are updated. There are no Hyprland window rules keyed on the title, so nothing about the window's placement changes. The desktop entry is now Name=Settings, but the FILE keeps its panama-settings name, as does the icon: the dock pins applications by desktop id, and renaming the file would silently unpin it. dock-pins-contract covers exactly that. The dated design docs under docs/superpowers keep the old name. They are a record of what was decided when, and editing them to agree with the present would make them lie about the past. Claude-Session: https://claude.ai/code/session_01BRvzt4H8XXLPVH5MyYdk9L
193 lines
7.2 KiB
QML
193 lines
7.2 KiB
QML
// Appearance — the page the rest of the settings vocabulary was built for.
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//
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// Before Stage 3 this page adjusted a clock format and three vitals toggles,
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// and its "Theme" card was two rows of text pretending to be controls. It now
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// drives the compositor directly: every row here is applied through
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// `hyprctl eval` and confirmed by reading the value back before it is stored.
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//
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// The preview is pinned above the controls rather than sitting inline, because
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// the numbers are meaningless on their own -- "outer gaps 24" only means
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// something once you have watched the windows move apart by that much, at the
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// scale of the display you actually use.
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import QtQuick
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import qs.config
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import qs.services
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SettingsPage {
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id: root
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title: "Appearance"
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lede: "Drag anything below. The preview above is your real geometry, to scale."
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header: Component {
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Column {
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spacing: 9
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DesktopPreview {
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width: parent.width
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}
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Text {
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width: parent.width
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horizontalAlignment: Text.AlignHCenter
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text: SystemSettings.lastError !== ""
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? SystemSettings.lastError
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: "Live preview — the focused window wears the prism border"
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color: SystemSettings.lastError !== "" ? Theme.warn : Theme.fgMuted
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font.family: Theme.fontFamily
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font.pixelSize: Theme.fontSizeSmall
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elide: Text.ElideRight
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}
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}
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}
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SettingsCard {
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title: "Background"
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subtitle: Wallpaper.lastError !== ""
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? Wallpaper.lastError
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: "Applied to every display. Looked for in ~/Pictures/Wallpapers, ~/Pictures/Backgrounds, ~/.local/share/backgrounds, and /usr/share/backgrounds."
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WallpaperPicker {
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id: wallpapers
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width: parent.width
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}
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ActionRow {
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visible: wallpapers.hidden > 0 || wallpapers.expanded
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label: wallpapers.expanded ? "Showing every image" : wallpapers.hidden + " more available"
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detail: "The grid is kept short so the rest of this page stays reachable"
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action: wallpapers.expanded ? "Show fewer" : "Show all"
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onTriggered: wallpapers.expanded = !wallpapers.expanded
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}
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ActionRow {
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label: "Look for new images"
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detail: Wallpaper.scanning
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? "Scanning…"
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: Wallpaper.available.length + " image" + (Wallpaper.available.length === 1 ? "" : "s") + " found"
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action: "Rescan"
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divider: false
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enabled: !Wallpaper.scanning
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onTriggered: Wallpaper.rescan()
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}
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}
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SettingsCard {
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title: "Colour scheme"
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subtitle: ColorScheme.lastError !== ""
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? ColorScheme.lastError
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: "Light is Tokyo Night Day, the official light variant — the same hues at a different lightness, so the blue-into-orchid signature survives the switch. Applications and window borders follow."
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ChoiceRow { setting: "colorScheme"; divider: false }
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}
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SettingsCard {
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title: "Typography"
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subtitle: Fonts.lastError !== ""
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? Fonts.lastError
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: "Every piece of text in the shell. Samples are drawn in the font they name."
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SliderRow { setting: "interfaceFontSize" }
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TextRow {
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label: "Interface font"
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detail: Fonts.interfaceMissing
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? "Not installed on this machine — fontconfig is substituting something else"
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: "Used for all shell text"
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value: Fonts.interfaceFont
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}
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FontPicker {
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width: parent.width
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families: Fonts.interfaceFonts
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current: Fonts.interfaceFont
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emptyText: Fonts.scanning ? "Reading installed fonts…" : "No interface fonts found"
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onPicked: family => Fonts.setInterface(family)
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}
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TextRow {
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label: "Icon font"
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detail: Fonts.iconMissing
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? "Not installed — the shell's glyphs will not draw correctly"
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: "Draws the shell's glyphs, so only Nerd Fonts are offered"
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value: Fonts.iconFont
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}
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FontPicker {
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width: parent.width
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families: Fonts.iconFonts
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current: Fonts.iconFont
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emptyText: "No Nerd Fonts installed"
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onPicked: family => Fonts.setIcon(family)
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}
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}
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SettingsCard {
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title: "Windows"
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subtitle: "Spacing and shape of tiled windows. Each change is applied to the compositor and confirmed before it is saved."
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SliderRow { setting: "windowRounding" }
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SliderRow { setting: "gapsIn" }
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SliderRow { setting: "gapsOut" }
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SliderRow { setting: "borderSize"; zeroLabel: "None" }
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SliderRow { setting: "inactiveOpacity"; divider: false }
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}
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SettingsCard {
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title: "Effects"
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subtitle: "Each of these costs frame time. Turning one off is a legitimate way to buy it back while gaming."
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ToggleRow { setting: "blurEnabled" }
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SliderRow { setting: "blurSize" }
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SliderRow { setting: "blurPasses" }
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ToggleRow { setting: "shadowEnabled" }
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SliderRow { setting: "shadowRange"; zeroLabel: "None" }
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ToggleRow { setting: "glowEnabled" }
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SliderRow { setting: "glowRange"; zeroLabel: "None" }
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ToggleRow { setting: "animationsEnabled"; divider: false }
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}
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SettingsCard {
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title: "Clock"
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ToggleRow { setting: "use24Hour" }
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ToggleRow { setting: "showSeconds" }
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ToggleRow { setting: "showWeekday"; divider: false }
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}
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SettingsCard {
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title: "System vitals"
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subtitle: "Choose what appears beside the workspace indicator."
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ToggleRow { setting: "showCpu" }
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ToggleRow { setting: "showMemory" }
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ToggleRow { setting: "showGpu"; divider: GraphicsDevices.devices.length > 1 || GraphicsDevices.selectionMissing }
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// Only worth asking when there is a choice to make.
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ChoiceGrid {
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visible: GraphicsDevices.devices.length > 1 || GraphicsDevices.selectionMissing
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width: parent.width
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label: "Graphics device"
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detail: GraphicsDevices.selectionMissing
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? "The stored device is not present on this machine, so the graphics readout is hidden. Choose one below."
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: "Which GPU the graphics readout measures."
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options: GraphicsDevices.devices.map(device => ({
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value: device.path,
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label: GraphicsDevices.shortName(device.name)
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}))
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current: GraphicsDevices.selectedPath
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divider: false
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onPicked: value => GraphicsDevices.select(value)
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}
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}
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SettingsCard {
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title: "Theme"
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subtitle: "This desktop has one curated visual identity rather than a matrix of partially compatible themes. The controls above adjust its parameters — how much space, how soft, how much motion — without replacing it."
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TextRow { label: "Color palette"; detail: "Tokyo Night Moon"; value: "Prism" }
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TextRow { label: "Interface type"; detail: "Adwaita Sans"; value: "System"; divider: false }
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}
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}
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