Desktop & Dock becomes Shell — Bar, Dock, Control Center, Tiling, Workspaces — the home for everything Quickshell draws. The settings- management cluster moves to System as Sync & Backup, Appearance's Shell tab dissolves, and 24-hour time finally lives on Date & Time, which always owned it. The bar gets what it never had: a way to survive the wallpaper. A second neutral text family (follow theme, or forced light or dark), a one-layer shadow under every glyph, and a gradient scrim for wallpapers nothing else survives — all off by default, pixel-identical until asked. Widgets earn toggles (weather, media, clipboard, calendar countdown), the vitals cluster stops leaving a dead pill behind, and Control Center's sections learn to step aside. The dock graduates from MVP: a context menu with window rows, pin, unpin, quit and new-window; scroll an icon to cycle its windows; drag to reorder on the dock itself; hover previews with one-shot captures; and "Add App to Dock" in the launcher. Three real bugs died en route — menus that slid away with the autohide, a readonly-property crash on every menu open, and a drag that drifted half a slot per icon on side docks. The pinned-apps editor in Settings becomes a drag strip. 166 contracts; the full suite is green except two live display and switcher tests that cannot run behind a locked session — re-verified on unlock. Claude-Session: https://claude.ai/code/session_01Ms2FbjQy31TVf3CEvQhGM8
62 lines
2.2 KiB
QML
62 lines
2.2 KiB
QML
// How much of the Claude subscription is gone, beside the other vitals.
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//
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// One number: whichever window is closer to its limit, because that is the one
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// about to interrupt you.
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//
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// Hidden unless asked for AND the collector has real numbers. A bar indicator
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// reading "unknown" is worse than an empty space, and this is off by default:
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// it is a coding-tool readout, not something a general-purpose desktop shows
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// without being asked.
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//
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// The glyph and the number live in their own Row, the same shape VitalsField
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// uses. Anchoring them straight into Pill's layout Row instead made each child
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// centre against a Row whose height those same children determine, and they
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// came out sitting off-centre against the rest of the bar.
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//
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// Clickable, because a readout you cannot ask anything of is furniture. Left
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// click opens the settings that govern it; hovering says which window the
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// number belongs to and when it resets.
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import QtQuick
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import qs.config
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import qs.services
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import qs.widgets
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Pill {
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id: root
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visible: Settings.showAgentUsage && AgentUsage.available
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onActivated: ShellState.openSettings("bar")
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onSecondaryActivated: ShellState.openSettings("bar")
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Row {
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spacing: 4
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Text {
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anchors.verticalCenter: parent.verticalCenter
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text: "\u{F1719}" // md-robot-outline
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color: {
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if (AgentUsage.headline >= 90) return Theme.danger;
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if (AgentUsage.headline >= 75) return Theme.warn;
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return Theme.barFgDim;
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}
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font.family: Theme.fontMono
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font.pixelSize: Theme.fontSize
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}
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Text {
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anchors.verticalCenter: parent.verticalCenter
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text: AgentUsage.headline + "%"
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color: Theme.barFg
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font.family: Theme.fontFamily
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font.pixelSize: Theme.fontSizeSmall
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font.features: Theme.tabularFigures
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// Fixed and right-aligned so the bar does not shuffle sideways when
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// the number gains a digit, exactly as VitalsField does.
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horizontalAlignment: Text.AlignRight
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width: 30
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}
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}
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}
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