Files
Panama/config/dot/quickshell/config/PreferenceSchema.qml
T
Gabriel Brown 5671324eb2 Make displays configurable, with a revert countdown
Resolution, refresh rate, scale, and rotation, applied through
hl.monitor{} and stored per output.

This is the only setting in Panama where a wrong value can leave the
user unable to SEE the screen well enough to undo it: a mode the panel
cannot show, or a scale that makes everything unreadable, is not
recoverable through the UI that caused it. So a change is never applied
irreversibly. It is applied, then reverted automatically after fifteen
seconds unless confirmed, and confirming is what writes it to the
settings store -- letting the countdown run leaves nothing behind.

The contract tests that property specifically: it applies a scale, waits
out the countdown, and asserts the display came back and that nothing
was stored. A regression there is not a broken feature, it is a user
staring at a blank monitor.

Modes are grouped by resolution with refresh rates beside them. The
panel reports 35, many differing only in refresh-rate rounding -- 60.00
and 59.94 -- which as a flat list of buttons is noise rather than
choice; equal rounded pairs collapse, leaving 21.

Only mode, scale, and transform are configurable. Colour management and
bit depth stay in monitors.lua because they carry a documented screencopy
tradeoff that a settings page cannot explain at the moment you would be
changing it.

Also replaces the display policy rows with the schema-bound ones, so the
page no longer restates labels that PreferenceSchema already holds.

Claude-Session: https://claude.ai/code/session_01BRvzt4H8XXLPVH5MyYdk9L
2026-08-18 02:55:43 -04:00

622 lines
30 KiB
QML

pragma Singleton
// ─────────────────────────────────────────────────────────────────────────────
// The schema is the single source of truth for every user-changeable setting.
//
// One entry describes a setting completely: its name, type, default, valid
// range, which group it belongs to, and how to label it. Persistence,
// validation, reset, and (from Stage 3) the settings UI itself are all derived
// from these entries rather than restated.
//
// Adding a setting means adding one entry here. It does not mean editing a
// property alias, a JSON adapter, a change handler, and a reset function --
// which is what it used to mean, and why the settings app stalled at sixteen
// knobs while forty comparable values stayed hardcoded one file away.
//
// Entry fields
// key unique identifier; also the JSON key on disk
// type "bool" | "int" | "real" | "string" | "enum" | "json"
// def shipped default, used when the file is absent or a value is invalid
// min/max inclusive bounds for int and real; values outside are clamped
// step UI increment for int and real
// options for "enum": [{ value, label }], the only accepted values
// group grouping id, used to build settings pages
// label short UI name
// detail one line explaining what changing it does
// internal true for state the shell keeps but the user never edits directly
// pattern for "string": a regular expression the value must match in full
//
// "json" holds a structured value -- a list or an object -- that the schema
// stores and resets but does not validate field by field. It exists so that
// settings like the dock's pinned applications live in the same file, and are
// covered by the same reset, as everything else rather than growing a fourth
// preference store. The service that owns such a value is responsible for
// validating it; see services/Dock-related consumers.
// hypr present when the setting maps onto an Hyprland option:
// path the hl.config table path, e.g. ["decoration","blur","size"]
// option the getoption path used to read the value back
// readAs which field getoption returns it in -- "int", "bool",
// "float", "str", or "css" (gaps, returned as a box)
//
// Anything with a `hypr` block is applied live by services/SystemSettings.qml
// and read at startup by config/dot/hypr/prefs.lua, using the same key. The Lua
// keeps the shipped value as its fallback, so the config still works with no
// settings file at all.
// ─────────────────────────────────────────────────────────────────────────────
import Quickshell
import QtQuick
Singleton {
id: root
readonly property var entries: [
// ── Clock ───────────────────────────────────────────────────────────
{
key: "use24Hour", type: "bool", def: false, group: "clock",
label: "24-hour time",
detail: "Use 18:30 instead of 6:30 PM"
},
{
key: "showSeconds", type: "bool", def: true, group: "clock",
label: "Show seconds",
detail: "Keep a precise clock in the center of the bar"
},
{
key: "showWeekday", type: "bool", def: true, group: "clock",
label: "Show weekday",
detail: "Include the abbreviated weekday before the date"
},
// ── Vitals ──────────────────────────────────────────────────────────
{
key: "showCpu", type: "bool", def: true, group: "vitals",
label: "Processor",
detail: "Show processor usage beside the workspace indicator"
},
{
key: "showMemory", type: "bool", def: true, group: "vitals",
label: "Memory",
detail: "Show memory usage beside the workspace indicator"
},
{
key: "showGpu", type: "bool", def: true, group: "vitals",
label: "Graphics",
detail: "Show graphics usage beside the workspace indicator"
},
// ── Dock ────────────────────────────────────────────────────────────
{
key: "dockAutohide", type: "bool", def: true, group: "dock",
label: "Automatically hide the Dock",
detail: "Reveal it at the bottom edge when a workspace is occupied"
},
{
key: "dockRevealDelayMs", type: "int", def: 0, min: 0, max: 1000, step: 25,
unit: "ms",
group: "dock",
label: "Reveal delay",
detail: "Zero reveals the Dock the instant the pointer reaches the edge"
},
{
key: "dockHideDelayMs", type: "int", def: 250, min: 0, max: 2000, step: 25,
unit: "ms",
group: "dock",
label: "Hide delay",
detail: "Prevents flicker when crossing between icons"
},
// ── Focus ───────────────────────────────────────────────────────────
{
key: "focusDurationMinutes", type: "int", def: 45, min: 5, max: 180, step: 5,
unit: "min",
group: "focus",
label: "Focus session length",
detail: "How long a focus session runs before it ends itself"
},
// ── Display policy ──────────────────────────────────────────────────
// These three are written to the compositor and verified by read-back.
// See services/SystemSettings.qml for why the exit code cannot be
// trusted for either hyprctl keyword or hyprctl eval.
{
key: "autoHdr", type: "bool", def: true, group: "display",
label: "Game-aware HDR",
detail: "Hand HDR to fullscreen games while the desktop stays SDR",
hypr: { path: ["render", "cm_auto_hdr"], option: "render:cm_auto_hdr", readAs: "int" }
},
{
key: "vrrPolicy", type: "enum", def: 3, group: "display",
label: "Variable refresh rate",
detail: "Content-aware matches the display to what is on screen",
options: [
{ value: 0, label: "Off" },
{ value: 3, label: "Content-aware" }
],
hypr: { path: ["misc", "vrr"], option: "misc:vrr", readAs: "int" }
},
{
key: "directScanoutPolicy", type: "enum", def: 2, group: "display",
label: "Direct scanout",
detail: "Lets fullscreen content bypass compositing",
options: [
{ value: 0, label: "Off" },
{ value: 2, label: "Automatic" }
],
hypr: { path: ["render", "direct_scanout"], option: "render:direct_scanout", readAs: "int" }
},
// ── Window appearance ───────────────────────────────────────────────
// These adjust the parameters of the Prism identity -- how much space,
// how soft, how much motion -- rather than replacing it. Shipped values
// are duplicated as the fallbacks in config/dot/hypr/looks.lua so that
// the Hyprland config still stands on its own.
{
key: "gapsIn", type: "int", def: 5, min: 0, max: 40, step: 1,
unit: "px",
group: "windows",
label: "Inner gaps",
detail: "Space between neighbouring tiled windows",
hypr: { path: ["general", "gaps_in"], option: "general:gaps_in", readAs: "css" }
},
{
key: "gapsOut", type: "int", def: 10, min: 0, max: 80, step: 1,
unit: "px",
group: "windows",
label: "Outer gaps",
detail: "Space between the tiled area and the screen edge",
hypr: { path: ["general", "gaps_out"], option: "general:gaps_out", readAs: "css" }
},
{
key: "borderSize", type: "int", def: 2, min: 0, max: 10, step: 1,
unit: "px",
group: "windows",
label: "Border width",
detail: "Thickness of the gradient border on the focused window",
hypr: { path: ["general", "border_size"], option: "general:border_size", readAs: "int" }
},
{
key: "windowRounding", type: "int", def: 18, min: 0, max: 40, step: 1,
unit: "px",
group: "windows",
label: "Corner radius",
detail: "Matches the shell's popover radius so windows and panels agree",
hypr: { path: ["decoration", "rounding"], option: "decoration:rounding", readAs: "int" }
},
{
key: "inactiveOpacity", type: "real", def: 1.0, min: 0.5, max: 1.0, step: 0.05,
group: "windows",
label: "Unfocused window opacity",
detail: "Fade windows that do not have focus",
hypr: { path: ["decoration", "inactive_opacity"], option: "decoration:inactive_opacity", readAs: "float" }
},
// ── Effects ─────────────────────────────────────────────────────────
{
key: "blurEnabled", type: "bool", def: true, group: "effects",
label: "Blur",
detail: "Blur the desktop behind translucent surfaces",
hypr: { path: ["decoration", "blur", "enabled"], option: "decoration:blur:enabled", readAs: "bool" }
},
{
key: "blurSize", type: "int", def: 8, min: 1, max: 20, step: 1,
group: "effects",
label: "Blur radius",
detail: "Larger is softer and costs more frame time",
hypr: { path: ["decoration", "blur", "size"], option: "decoration:blur:size", readAs: "int" }
},
{
key: "blurPasses", type: "int", def: 3, min: 1, max: 5, step: 1,
group: "effects",
label: "Blur passes",
detail: "More passes look smoother and cost more frame time",
hypr: { path: ["decoration", "blur", "passes"], option: "decoration:blur:passes", readAs: "int" }
},
{
key: "shadowEnabled", type: "bool", def: true, group: "effects",
label: "Window shadows",
detail: "Lift windows off the wallpaper with a soft shadow",
hypr: { path: ["decoration", "shadow", "enabled"], option: "decoration:shadow:enabled", readAs: "bool" }
},
{
key: "shadowRange", type: "int", def: 20, min: 0, max: 60, step: 1,
unit: "px",
group: "effects",
label: "Shadow size",
detail: "How far the shadow spreads from the window edge",
hypr: { path: ["decoration", "shadow", "range"], option: "decoration:shadow:range", readAs: "int" }
},
{
key: "glowEnabled", type: "bool", def: true, group: "effects",
label: "Focus glow",
detail: "A faint halo behind the focused window",
hypr: { path: ["decoration", "glow", "enabled"], option: "decoration:glow:enabled", readAs: "bool" }
},
{
key: "glowRange", type: "int", def: 8, min: 0, max: 30, step: 1,
unit: "px",
group: "effects",
label: "Glow size",
detail: "Kept small deliberately: the gradient border is the signature",
hypr: { path: ["decoration", "glow", "range"], option: "decoration:glow:range", readAs: "int" }
},
{
key: "animationsEnabled", type: "bool", def: true, group: "effects",
label: "Animations",
detail: "Window, workspace, and panel motion",
hypr: { path: ["animations", "enabled"], option: "animations:enabled", readAs: "bool" }
},
// ── Input ───────────────────────────────────────────────────────────
{
key: "keyboardLayout", type: "string", def: "us", group: "input",
// Reaches an hl.config string, so it is constrained to the shape of
// an XKB layout list and nothing else.
pattern: "^[a-z]{2,8}(,[a-z]{2,8})*$",
label: "Keyboard layout",
detail: "XKB layout name, or a comma-separated list to switch between",
hypr: { path: ["input", "kb_layout"], option: "input:kb_layout", readAs: "str" }
},
{
key: "numlockByDefault", type: "bool", def: true, group: "input",
label: "Num Lock on login",
detail: "Turn Num Lock on when the session starts",
hypr: { path: ["input", "numlock_by_default"], option: "input:numlock_by_default", readAs: "bool" }
},
{
key: "keyRepeatDelay", type: "int", def: 500, min: 150, max: 1000, step: 25,
unit: "ms",
group: "input",
label: "Repeat delay",
detail: "How long a key is held before it starts repeating",
hypr: { path: ["input", "repeat_delay"], option: "input:repeat_delay", readAs: "int" }
},
{
key: "keyRepeatRate", type: "int", def: 33, min: 5, max: 100, step: 1,
unit: "/s",
group: "input",
label: "Repeat rate",
detail: "How many characters a second a held key produces",
hypr: { path: ["input", "repeat_rate"], option: "input:repeat_rate", readAs: "int" }
},
{
key: "followMouse", type: "enum", def: 1, group: "input",
label: "Focus follows pointer",
detail: "Click to focus matches GNOME; sloppy focus follows the pointer",
options: [
{ value: 0, label: "Never" },
{ value: 1, label: "Click to focus" },
{ value: 2, label: "Sloppy focus" }
],
hypr: { path: ["input", "follow_mouse"], option: "input:follow_mouse", readAs: "int" }
},
{
key: "pointerSensitivity", type: "real", def: 0.0, min: -1.0, max: 1.0, step: 0.05,
group: "input",
label: "Pointer speed",
detail: "Zero is flat, unaccelerated response",
hypr: { path: ["input", "sensitivity"], option: "input:sensitivity", readAs: "float" }
},
{
key: "cursorInactiveTimeout", type: "int", def: 4, min: 0, max: 60, step: 1,
unit: "s",
group: "input",
label: "Hide pointer after",
detail: "Seconds of stillness before the pointer fades out; 0 never hides it",
// Reported as a float even though it is only ever set to whole
// seconds. `readAs` describes what getoption answers with, not what
// the setting means -- getting this wrong makes every write to it
// look rejected.
hypr: { path: ["cursor", "inactive_timeout"], option: "cursor:inactive_timeout", readAs: "float" }
},
// ── Night light ─────────────────────────────────────────────────────
{
key: "nightLightEnabled", type: "bool", def: false, group: "nightLight",
label: "Night Light",
detail: "Shift the display warmer to reduce blue light"
},
{
key: "nightLightAutomatic", type: "bool", def: false, group: "nightLight",
label: "Schedule automatically",
detail: "Turn Night Light on and off at the scheduled hours"
},
{
key: "nightLightTemperature", type: "int", def: 3500, min: 2000, max: 6500, step: 100,
unit: "K",
group: "nightLight",
label: "Color temperature",
detail: "Lower is warmer"
},
// ── Desktop background ──────────────────────────────────────────────
// Applied through hyprpaper's IPC. Not an hl.config option, so it has
// no `hypr` block; services/Wallpaper.qml owns applying it.
{
key: "wallpaperPath", type: "string", def: "", group: "wallpaper",
// Reaches hyprpaper as the "<output>,<path>" argument form, so a
// comma would split it into a different request. Absolute paths
// only, no commas, no newlines.
pattern: "^(|/[^,\\n]+)$",
label: "Wallpaper",
detail: "Shown on every output"
},
// ── Idle, lock, and sleep ───────────────────────────────────────────
// Written into a generated hypridle config; see scripts/panama-idle.
// Zero means never for all three.
{
key: "screenBlankMinutes", type: "int", def: 5, min: 0, max: 120, step: 1,
unit: "min", group: "idle",
label: "Turn the screen off after",
detail: "Blanks the display; nothing is locked yet"
},
{
key: "lockMinutes", type: "int", def: 10, min: 0, max: 240, step: 1,
unit: "min", group: "idle",
label: "Lock the screen after",
detail: "Counted from when the session went idle, not from blanking"
},
{
key: "suspendMinutes", type: "int", def: 0, min: 0, max: 480, step: 5,
unit: "min", group: "idle",
label: "Suspend after",
detail: "This is a desktop, so Panama ships with automatic suspend off"
},
{
key: "lockOnSleep", type: "bool", def: true, group: "idle",
label: "Lock before sleeping",
detail: "Requires your password when the machine wakes"
},
// ── Accessibility ───────────────────────────────────────────────────
// Backed by gsettings so GTK applications agree with the shell, and
// pushed to the compositor as well where it has its own notion.
{
key: "cursorSize", type: "int", def: 24, min: 16, max: 64, step: 4,
unit: "px", group: "accessibility",
label: "Pointer size",
detail: "Applies to the compositor and to applications"
},
{
key: "textScale", type: "real", def: 1.0, min: 0.75, max: 2.0, step: 0.05,
group: "accessibility",
label: "Text size",
detail: "Scales interface text everywhere; 1.00 is the design size"
},
// ── Weather ─────────────────────────────────────────────────────────
{
key: "temperatureUnit", type: "enum", def: "fahrenheit", group: "weather",
label: "Temperature unit",
detail: "Choose Fahrenheit or Celsius for the weather card",
options: [
{ value: "fahrenheit", label: "Fahrenheit" },
{ value: "celsius", label: "Celsius" }
]
},
{
key: "weatherRefreshMinutes", type: "int", def: 20, min: 5, max: 120, step: 5,
unit: "min", group: "weather",
label: "Weather refresh",
detail: "How often Panama updates the current conditions"
},
// ── Vitals refresh ──────────────────────────────────────────────────
{
key: "vitalsIntervalMs", type: "int", def: 2000, min: 500, max: 10000, step: 500,
unit: "ms", group: "vitals",
label: "Vitals refresh",
detail: "How often processor, memory, and graphics usage update"
},
// ── Notifications ───────────────────────────────────────────────────
{
key: "notificationTimeoutMs", type: "int", def: 5000, min: 1000, max: 30000, step: 500,
unit: "ms", group: "notifications",
label: "Notification duration",
detail: "How long ordinary notification banners remain visible"
},
{
key: "notificationTimeoutCriticalMs", type: "int", def: 0, min: 0, max: 60000, step: 1000,
unit: "ms", group: "notifications",
label: "Critical notification duration",
detail: "Zero keeps critical notification banners visible until dismissed"
},
{
key: "notificationHistoryLimit", type: "int", def: 100, min: 10, max: 500, step: 10,
group: "notifications",
label: "Notification history",
detail: "Maximum notifications retained in the notification center"
},
{
key: "maxVisibleToasts", type: "int", def: 4, min: 1, max: 8, step: 1,
group: "notifications",
label: "Visible banners",
detail: "Maximum notification banners shown at once"
},
// ── Capture ─────────────────────────────────────────────────────────
// Directories and encoder arguments are enums rather than free text:
// both are handed to a recorder process, and an arbitrary string there
// is a much larger surface than a settings page needs to expose.
{
key: "screenshotDir", type: "enum", def: "Pictures/Screenshots", group: "capture",
label: "Screenshot folder",
detail: "Folder under your home directory for screenshots",
options: [
{ value: "Pictures/Screenshots", label: "Pictures / Screenshots" },
{ value: "Pictures", label: "Pictures" },
{ value: "Desktop", label: "Desktop" }
]
},
{
key: "recordingDir", type: "enum", def: "Videos/Recordings", group: "capture",
label: "Recording folder",
detail: "Folder under your home directory for screen recordings",
options: [
{ value: "Videos/Recordings", label: "Videos / Recordings" },
{ value: "Videos", label: "Videos" },
{ value: "Desktop", label: "Desktop" }
]
},
{
key: "recorderArgs", type: "enum", def: "-c h264_vaapi -d /dev/dri/renderD128",
group: "capture",
label: "Recording encoder",
detail: "Hardware encoding keeps recording off the processor while gaming",
options: [
{ value: "-c h264_vaapi -d /dev/dri/renderD128", label: "VAAPI H.264" },
{ value: "-c hevc_vaapi -d /dev/dri/renderD128", label: "VAAPI HEVC" },
{ value: "-c libx264", label: "CPU x264" }
]
},
// ── Dock contents ───────────────────────────────────────────────────
// A "json" value: the ordered list of desktop entry ids pinned to the
// dock. Kept in the shared store so that reordering the dock is covered
// by Restore defaults like everything else, rather than living in its
// own file. The shipped order is the GNOME dash it replaced.
{
key: "dockPinned", type: "json", group: "dock",
label: "Pinned applications",
detail: "Applications that stay in the Dock whether or not they are running",
def: [
"org.gnome.Settings", "kitty", "org.gnome.Nautilus",
"com.bitwarden.desktop", "org.gnome.Software", "helium",
"org.mozilla.thunderbird_esr", "com.slack.Slack",
"app.bluebubbles.BlueBubbles", "rustdesk",
"io.podman_desktop.PodmanDesktop", "claude-desktop",
"codex-desktop", "md.obsidian.Obsidian",
"com.obsproject.Studio", "steam"
]
},
// ── Keyboard shortcut overrides ─────────────────────────────────────
// { "<bind description>": "<chord>" }. Only the chord is stored: the
// action always comes from hypr/keybinds.lua, so an override can move a
// shortcut but can never make one do something else. The Lua validates
// each chord and falls back to the shipped one, so a hand-edited file
// cannot cost you a keymap.
//
// Edited through the Input & Shortcuts page rather than as a row, hence
// internal.
{
key: "keybindOverrides", type: "json", def: ({}), group: "input",
internal: true,
label: "Keyboard shortcut overrides",
detail: "Shortcuts you have moved from their shipped chord"
},
// ── Display configuration ───────────────────────────────────────────
// { "<output>": { mode, scale, transform } }, applied by
// hypr/monitors.lua on top of the shipped values. Colour management and
// bit depth are deliberately not here: those carry a documented
// screencopy tradeoff that a settings page cannot explain at the moment
// you would be changing it.
{
key: "displays", type: "json", def: ({}), group: "display",
internal: true,
label: "Display configuration",
detail: "Resolution, scale, and rotation per connected display"
},
// ── Internal ────────────────────────────────────────────────────────
{
key: "lastPage", type: "string", def: "home", group: "internal",
internal: true,
label: "Last settings page",
detail: "Restores the page Settings was left on"
}
]
// key -> entry, built once. Every lookup below goes through this rather than
// scanning `entries`, since get/set are called from bindings.
readonly property var byKey: {
const index = {};
for (const entry of root.entries)
index[entry.key] = entry;
return index;
}
readonly property var userKeys: root.entries.filter(entry => !entry.internal).map(entry => entry.key)
function spec(key: string): var {
return root.byKey[key] ?? null;
}
function has(key: string): bool {
return root.byKey[key] !== undefined;
}
function defaultFor(key: string): var {
const entry = root.byKey[key];
return entry ? entry.def : undefined;
}
function defaults(): var {
const out = {};
for (const entry of root.entries)
out[entry.key] = entry.def;
return out;
}
function inGroup(group: string): var {
return root.entries.filter(entry => entry.group === group && !entry.internal);
}
// Entries the compositor owns, used to build one hl.config{} payload.
function hyprEntries(): var {
return root.entries.filter(entry => entry.hypr !== undefined);
}
// Returns the value coerced into the entry's type and range, or `undefined`
// if it cannot be represented at all. Out-of-range numbers are clamped
// rather than rejected: a stale file with a since-narrowed bound should
// still yield a usable desktop.
function coerce(key: string, value: var): var {
const entry = root.byKey[key];
if (!entry || value === undefined || value === null)
return undefined;
switch (entry.type) {
case "bool":
if (typeof value === "boolean") return value;
if (value === "true") return true;
if (value === "false") return false;
return undefined;
case "int":
case "real": {
const numeric = Number(value);
if (!isFinite(numeric)) return undefined;
const rounded = entry.type === "int" ? Math.round(numeric) : numeric;
const lower = entry.min !== undefined ? Math.max(rounded, entry.min) : rounded;
return entry.max !== undefined ? Math.min(lower, entry.max) : lower;
}
case "enum":
return entry.options.some(option => option.value === value) ? value : undefined;
case "json":
// Accepted as-is. Anything JSON.parse produced is representable,
// and per-field meaning belongs to the owning service rather than
// here. A scalar is rejected so a corrupt file falls back to the
// default instead of handing a list-shaped consumer a number.
return (typeof value === "object") ? value : undefined;
case "string": {
const text = typeof value === "string" ? value : String(value);
// A constrained string is rejected rather than sanitised. Several
// of these are serialised into an hl.config payload, and quietly
// stripping characters would turn a typo into a different setting
// instead of an error the user can see.
if (entry.pattern && !new RegExp(entry.pattern).test(text))
return undefined;
return text;
}
}
return undefined;
}
}